The Results from LD43 and the Speedrun Competition
I performed worse in most categories with this game - and ironically enough it seems that the less time I spend on a game during LD the better it scores =)

The speedrun competition finished at the same time as the LD43 voting and it was a very useful approach for bug testing. Four players in particular played between 100 - 400 runs each to set the fastest time during the past 3 weeks and when they found a multi-jump glitch they cut the time down to do sub-minute runs. This was the winning speedrun:
https://www.youtube.com/watch?v=P971qaGI3tc
This winning run made use of the multi-jump glitch, the suicide glitch (press R to go rag-doll, that I used during development for testing), the resource reset glitch (I forgot to reset resources to zero if you pressed "quit" instead of "continue".
Thanks to everyone for playing and rating Blót!