Momma is pleased with her results...

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"Well I'll be, shugga'! Looks like you found your honey-pie!"

We are all VERY pleased with our results for Serial Dater! After working our asses off and getting a late start, seeing numbers like this is super satisfying.

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We're happy to see the areas we worked the hardest on got a lot of love. We tried hard to think of a unique concept given the theme, intentionally dismissing our first ideas in order to get to a concept that we felt was truly original.

Unfortunately that ended up biting us in the ass as we spent an entire day just brainstorming and didn't get to work on the game until late Saturday. As a result, we didn't get the time we wanted to polish and explain the mechanics, which I personally think is responsible for the dip in the Fun and Theme ratings. If we just had a liiiiiiiiiiiittle bit more time!...

Regardless, we are especially happy with all of our Top-100 Ratings! We're glad that people enjoyed our ridiculous dialogue that was written in it's entirety at 4am on the due date, and we're especially pleased that everyone seemed to enjoy how much work our artists put into making all of the character sprites and 3d environment! As the team's only programmer with no artistic talent whatsoever, I have to thank @ruddgasm and @ruddiculous who were my absolute saviors.

With a 4.4 average taking 57th place, I can only imagine the Graphics category was S T A C K E D with heavy-hitting entries. Some of my personal favorites from this jam were @jorgegamedev and co's Super Sellout, @theonethatneverwas with their entry The Cold Remains of Warmer Days, and @kloscunha with their entry Haeresis. Y'all made some bonkers pretty games with some dynamite moods! I look forward to seeing what you guys do in the future.

We're still recovering from the weekend of madness, but we plan to hit the ground running this time in April to hopefully throw our hat in the LD Ring once again!

See y'all in the next one!