{"author_link":"\/users\/occultone","author_name":"OccultOne","author_uid":"occultone","comments":[],"epoch":1554235552,"event":"LD44","format":"md","ldjam_node_id":140663,"likes":7,"metadata":{"p_key":"127801","p_author":"OccultOne","p_authorkey":"1000603","p_urlkey":"343929","p_title":"Obligatory \"We're in\" Post!","p_cat":"LDJam ","p_event":"LD44","p_time":"1554235552","p_likes":"7","p_comments":"0","p_status":"WAYBACK","us_key":"1000603","us_name":"OccultOne","us_username":"occultone","event_start":"1556236800","event_key":"75","event_name":"LD 44"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD44","removed_author":false},"_superparent":139254,"_trust":7,"author":603,"body":"We\u2019re going to try and make this one as our team\u2019s Sixth Ludum Dare.  \n  \nTeam: Programmer, Artist, and Audio Engineer. We're going to try and hijack our Designer but he's been very busy.\n  \nProduction Tools:  \nUnity 2018.3.9f1.  \nBlender 2.79  \nHoudini  \nPyxelEdit and Aesprite 1.2.7 w\/ Cintiq  \nFMOD Studio, Audacity 2.2.2, FL Studio 20, & A bunch of instruments we have in the house.  \nAdobe Creative Cloud  \nSubstance Painter \/ Substance Designer  \nUnity Collaborate for Source Control and Distribution  \n  \nPrototyping Tools:  \nShadron 1.3.2 - Shaders  \nPico-8 & Pixel Vision 8 - Mechanics Testing  \nMore Notecards and Graph Paper and Origami Paper than you can possibly imagine.  ","comments":0,"created":"2019-04-02T20:02:02Z","files":[],"files-timestamp":0,"id":140663,"love":7,"love-timestamp":"2019-04-27T00:47:39Z","meta":[],"modified":"2019-04-27T00:47:39Z","name":"Obligatory \"We're in\" Post!","node-timestamp":"2019-04-02T20:06:24Z","parent":139259,"parents":[1,5,9,139254,139259],"path":"\/events\/ludum-dare\/44\/shelter\/obligatory-were-in-post","published":"2019-04-02T20:05:52Z","scope":"public","slug":"obligatory-were-in-post","subsubtype":"","subtype":"","type":"post","version":420282},"node_metadata":{"n_key":"140663","n_urlkey":"343929","n_parent":"139259","n_path":"\/events\/ludum-dare\/44\/shelter\/obligatory-were-in-post","n_slug":"obligatory-were-in-post","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"603","n_created":"1554235322","n_modified":"1556326059","n_version":"420282","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/44\/shelter\/obligatory-were-in-post","text":"We\u2019re going to try and make this one as our team\u2019s Sixth Ludum Dare.  \n  \nTeam: Programmer, Artist, and Audio Engineer. We're going to try and hijack our Designer but he's been very busy.\n  \nProduction Tools:  \nUnity 2018.3.9f1.  \nBlender 2.79  \nHoudini  \nPyxelEdit and Aesprite 1.2.7 w\/ Cintiq  \nFMOD Studio, Audacity 2.2.2, FL Studio 20, & A bunch of instruments we have in the house.  \nAdobe Creative Cloud  \nSubstance Painter \/ Substance Designer  \nUnity Collaborate for Source Control and Distribution  \n  \nPrototyping Tools:  \nShadron 1.3.2 - Shaders  \nPico-8 & Pixel Vision 8 - Mechanics Testing  \nMore Notecards and Graph Paper and Origami Paper than you can possibly imagine.  ","title":"Obligatory \"We're in\" Post!","wayback_source":[]}