{"author_link":"\/users\/gulyasarni66","author_name":"Gulyasarni66","author_uid":"gulyasarni66","comments":[],"epoch":1554842512,"event":"LD44","format":"md","ldjam_node_id":141181,"likes":27,"metadata":{"p_key":"127841","p_author":"Gulyasarni66","p_authorkey":"1000776","p_urlkey":"343969","p_title":"Engine Development - Day 7","p_cat":"LDJam ","p_event":"LD44","p_time":"1554842512","p_likes":"27","p_comments":"0","p_status":"WAYBACK","us_key":"1000776","us_name":"Gulyasarni66","us_username":"gulyasarni66","event_start":"1556236800","event_key":"75","event_name":"LD 44"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD44","removed_author":false},"_superparent":139254,"_trust":3,"author":776,"body":"I've been doing this for a week now! All I can say is that I've made a lot more progress than I thought I would. There's still a lot to do, but I think I can finish before the jam starts.\n\nAnyways, there's not much I can showcase right now. I'm working on the UI, and it's really nothing spectacular yet. I've implemented panels with nice dynamic borders though:\n\n![day7-borderPanel.gif](\/\/\/raw\/803\/z\/20121.gif)\n\nAbout an hour ago, I started working on text, but It's not even rendering correctly yet. I'll sort it out tomorrow. After the UI is done, I'd like to implement a level editor.\nThat's for today. Cheers!\n\n---\n\nIf you'd like to check out the source code, you can find it [here](https:\/\/github.com\/GArnold02\/LudumGL).","comments":1,"comments-timestamp":"2019-04-10T20:38:06Z","created":"2019-04-09T20:16:21Z","files":[],"files-timestamp":0,"id":141181,"love":27,"love-timestamp":"2019-04-17T22:01:28Z","meta":[],"modified":"2019-04-17T22:01:28Z","name":"Engine Development - Day 7","node-timestamp":"2019-04-09T20:43:01Z","parent":140544,"parents":[1,5,9,139254,140544],"path":"\/events\/ludum-dare\/44\/$140544\/engine-development-day-7","published":"2019-04-09T20:41:52Z","scope":"public","slug":"engine-development-day-7","subsubtype":"","subtype":"","type":"post","version":421084},"node_metadata":{"n_key":"141181","n_urlkey":"343969","n_parent":"140544","n_path":"\/events\/ludum-dare\/44\/$140544\/engine-development-day-7","n_slug":"engine-development-day-7","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"776","n_created":"1554840981","n_modified":"1555538488","n_version":"421084","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/44\/$140544\/engine-development-day-7","text":"I've been doing this for a week now! All I can say is that I've made a lot more progress than I thought I would. There's still a lot to do, but I think I can finish before the jam starts.\n\nAnyways, there's not much I can showcase right now. I'm working on the UI, and it's really nothing spectacular yet. I've implemented panels with nice dynamic borders though:\n\n![day7-borderPanel.gif](\/\/\/raw\/803\/z\/20121.gif)\n\nAbout an hour ago, I started working on text, but It's not even rendering correctly yet. I'll sort it out tomorrow. After the UI is done, I'd like to implement a level editor.\nThat's for today. Cheers!\n\n---\n\nIf you'd like to check out the source code, you can find it [here](https:\/\/github.com\/GArnold02\/LudumGL).","title":"Engine Development - Day 7","wayback_source":[]}