{"author_link":"\/users\/gulyasarni66","author_name":"Gulyasarni66","author_uid":"gulyasarni66","comments":[],"epoch":1555018856,"event":"LD44","format":"md","ldjam_node_id":141413,"likes":25,"metadata":{"p_key":"127851","p_author":"Gulyasarni66","p_authorkey":"1000776","p_urlkey":"343980","p_title":"Engine Development - Day 9","p_cat":"LDJam ","p_event":"LD44","p_time":"1555018856","p_likes":"25","p_comments":"0","p_status":"WAYBACK","us_key":"1000776","us_name":"Gulyasarni66","us_username":"gulyasarni66","event_start":"1556236800","event_key":"75","event_name":"LD 44"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD44","removed_author":false},"_superparent":139254,"_trust":3,"author":776,"body":"Hi!\n\nSome good news - I'm mostly finished with the UI. Well, actually not, but it has reached a level that I'm happy with. Text still probably needs updates as it's really crude right now, but it's something that I'll do later.\n\nI finished working on buttons! For some reason it took me a whole day but at least I got it working now.\n\n![day9-button.gif](\/\/\/raw\/803\/z\/20143.gif)\n\nThere's still a minor visual bug (not shown in this gif) that needs to be addressed, but it's not something that I want to do in the next few days. Working on the UI is boring and I need to move on to something else as soon as possible. So that's what I'm doing. Tomorrow, I'll start working on a level editor. Cheers!\n\n---\n\n[Github repository](https:\/\/github.com\/GArnold02\/LudumGL)","comments":1,"comments-timestamp":"2019-04-12T12:24:45Z","created":"2019-04-11T21:28:58Z","files":[],"files-timestamp":0,"id":141413,"love":25,"love-timestamp":"2019-04-17T22:02:59Z","meta":[],"modified":"2019-04-17T22:02:59Z","name":"Engine Development - Day 9","node-timestamp":"2019-04-11T21:40:56Z","parent":140544,"parents":[1,5,9,139254,140544],"path":"\/events\/ludum-dare\/44\/$140544\/engine-development-day-9","published":"2019-04-11T21:40:56Z","scope":"public","slug":"engine-development-day-9","subsubtype":"","subtype":"","type":"post","version":421381},"node_metadata":{"n_key":"141413","n_urlkey":"343980","n_parent":"140544","n_path":"\/events\/ludum-dare\/44\/$140544\/engine-development-day-9","n_slug":"engine-development-day-9","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"776","n_created":"1555018138","n_modified":"1555538579","n_version":"421381","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/44\/$140544\/engine-development-day-9","text":"Hi!\n\nSome good news - I'm mostly finished with the UI. Well, actually not, but it has reached a level that I'm happy with. Text still probably needs updates as it's really crude right now, but it's something that I'll do later.\n\nI finished working on buttons! For some reason it took me a whole day but at least I got it working now.\n\n![day9-button.gif](\/\/\/raw\/803\/z\/20143.gif)\n\nThere's still a minor visual bug (not shown in this gif) that needs to be addressed, but it's not something that I want to do in the next few days. Working on the UI is boring and I need to move on to something else as soon as possible. So that's what I'm doing. Tomorrow, I'll start working on a level editor. Cheers!\n\n---\n\n[Github repository](https:\/\/github.com\/GArnold02\/LudumGL)","title":"Engine Development - Day 9","wayback_source":[]}