{"author_link":"\/users\/gulyasarni66","author_name":"Gulyasarni66","author_uid":"gulyasarni66","comments":[],"epoch":1555279410,"event":"LD44","format":"md","ldjam_node_id":141824,"likes":13,"metadata":{"p_key":"127886","p_author":"Gulyasarni66","p_authorkey":"1000776","p_urlkey":"344016","p_title":"Engine Development - Day 12","p_cat":"LDJam ","p_event":"LD44","p_time":"1555279410","p_likes":"13","p_comments":"0","p_status":"WAYBACK","us_key":"1000776","us_name":"Gulyasarni66","us_username":"gulyasarni66","event_start":"1556236800","event_key":"75","event_name":"LD 44"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD44","removed_author":false},"_superparent":139254,"_trust":3,"author":776,"body":"Hi! Most of the day was spent with procrastinating and playing Kerbal Space Program, so I didn't work all that much on the engine.\n\nI started working on the level editor, which is a windows forms application combined with the engine. It currently looks something like this:\n\n![day12-leveleditor.png](\/\/\/raw\/803\/z\/20183.png)\n\nI'm planning on continuing development tomorrow, but for various reasons I might not be able to post an update. So that's it for today. Have a nice day!","comments":0,"created":"2019-04-14T21:58:00Z","files":[],"files-timestamp":0,"id":141824,"love":13,"love-timestamp":"2019-04-18T14:04:20Z","meta":[],"modified":"2019-04-18T14:04:20Z","name":"Engine Development - Day 12","node-timestamp":"2019-04-14T22:03:30Z","parent":140544,"parents":[1,5,9,139254,140544],"path":"\/events\/ludum-dare\/44\/$140544\/engine-development-day-12","published":"2019-04-14T22:03:30Z","scope":"public","slug":"engine-development-day-12","subsubtype":"","subtype":"","type":"post","version":421967},"node_metadata":{"n_key":"141824","n_urlkey":"344016","n_parent":"140544","n_path":"\/events\/ludum-dare\/44\/$140544\/engine-development-day-12","n_slug":"engine-development-day-12","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"776","n_created":"1555279080","n_modified":"1555596260","n_version":"421967","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/44\/$140544\/engine-development-day-12","text":"Hi! Most of the day was spent with procrastinating and playing Kerbal Space Program, so I didn't work all that much on the engine.\n\nI started working on the level editor, which is a windows forms application combined with the engine. It currently looks something like this:\n\n![day12-leveleditor.png](\/\/\/raw\/803\/z\/20183.png)\n\nI'm planning on continuing development tomorrow, but for various reasons I might not be able to post an update. So that's it for today. Have a nice day!","title":"Engine Development - Day 12","wayback_source":[]}