{"author_link":"\/users\/drevilbrain","author_name":"DrEvilBrain","author_uid":"drevilbrain","comments":[],"epoch":1555349766,"event":"LD44","format":"md","ldjam_node_id":141960,"likes":4,"metadata":{"p_key":"127896","p_author":"DrEvilBrain","p_authorkey":"1078210","p_urlkey":"344026","p_title":"Linux game devs, what's your workflow like?","p_cat":"LDJam ","p_event":"LD44","p_time":"1555349766","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":"1078210","us_name":"DrEvilBrain","us_username":"drevilbrain","event_start":"1556236800","event_key":"75","event_name":"LD 44"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD44","removed_author":false},"_superparent":139254,"_trust":6,"author":78210,"body":"Because Windows 7 is no longer going to be supported at all next year, I'm planning on fully switching over to a Linux distro instead of upgrading to Windows 10. Currently, I've been experimenting with openSUSE, but I still don't have a development environment set up for it. Are there any good utilities or engines I'm overlooking while I make the transition? Most of the art and audio programs I use are FOSS (GIMP, Krita, Audacity), so that won't be much of an issue when transitioning.\n\nOn Windows 7, I currently use Visual Studio as my IDE for C# programming on Unity. How is the Linux build of Unity nowadays? I'm alright also alright with not using an IDE and just having a text editor.\n\nEDIT: Obligatory post-slaughter post\n\n![Capture.PNG](\/\/\/raw\/281\/31\/z\/2019f.png)","comments":7,"comments-timestamp":"2019-04-16T02:31:57Z","created":"2019-04-15T14:16:16Z","files":[],"files-timestamp":0,"id":141960,"love":4,"love-timestamp":"2019-04-16T02:24:30Z","meta":[],"modified":"2019-04-16T02:31:57Z","name":"Linux game devs, what's your workflow like?","node-timestamp":"2019-04-15T17:48:56Z","parent":139715,"parents":[1,5,9,139254,139715],"path":"\/events\/ludum-dare\/44\/elemental-warfare-1\/linux-game-devs-whats-your-workflow-like","published":"2019-04-15T17:36:06Z","scope":"public","slug":"linux-game-devs-whats-your-workflow-like","subsubtype":"","subtype":"","type":"post","version":422226},"node_metadata":{"n_key":"141960","n_urlkey":"344026","n_parent":"139715","n_path":"\/events\/ludum-dare\/44\/elemental-warfare-1\/linux-game-devs-whats-your-workflow-like","n_slug":"linux-game-devs-whats-your-workf","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"78210","n_created":"1555337776","n_modified":"1555381917","n_version":"422226","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/44\/elemental-warfare-1\/linux-game-devs-whats-your-workflow-like","text":"Because Windows 7 is no longer going to be supported at all next year, I'm planning on fully switching over to a Linux distro instead of upgrading to Windows 10. Currently, I've been experimenting with openSUSE, but I still don't have a development environment set up for it. Are there any good utilities or engines I'm overlooking while I make the transition? Most of the art and audio programs I use are FOSS (GIMP, Krita, Audacity), so that won't be much of an issue when transitioning.\n\nOn Windows 7, I currently use Visual Studio as my IDE for C# programming on Unity. How is the Linux build of Unity nowadays? I'm alright also alright with not using an IDE and just having a text editor.\n\nEDIT: Obligatory post-slaughter post\n\n![Capture.PNG](\/\/\/raw\/281\/31\/z\/2019f.png)","title":"Linux game devs, what's your workflow like?","wayback_source":[]}