{"author_link":"\/users\/swordfish","author_name":"Swordfish","author_uid":"swordfish","comments":[],"epoch":1555443828,"event":"LD44","format":"md","ldjam_node_id":142094,"likes":0,"metadata":{"p_key":"127912","p_author":"Swordfish","p_authorkey":"1034766","p_urlkey":"344042","p_title":"Everything Slaughtered","p_cat":"LDJam ","p_event":"LD44","p_time":"1555443828","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1034766","us_name":"Swordfish","us_username":"swordfish","event_start":"1556236800","event_key":"75","event_name":"LD 44"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD44","removed_author":false},"_superparent":139254,"_trust":3,"author":34766,"body":"![Screenshot_2019-04-16 Ludum Dare 44 ldjam com.png](\/\/\/raw\/ec7\/8\/z\/201c5.png)\n\nThat took a lot longer than I expected and so far I'm not thrilled. When we get down to the last few I'll start thinking about what I'll make.\n\nI didn't have time to make a game last jam but I should be able to participate this time around so expect a game from me. I'll try for the compo probably.\n\nI'll be using python, pygame, and a small library that I've been working on to make pygame a little more friendly. You can find that [here](https:\/\/github.com\/FRadford\/pygameplus) if you want to take a look at it, it will be bundled in with the source code when I'm done too.\n\nFor graphics I'll use aseprite, bfxr for sound effects, and bosca ceoil for music. I'm going to aim for slightly better sound this time around, my last entry was pretty grating.\n\nHopefully this time around I'll get to a linux build. There probably won't be a build for mac, I don't have one so unless I have the time to run a virtual machine or something it won't happen.","comments":0,"created":"2019-04-16T02:52:48Z","files":[],"files-timestamp":0,"id":142094,"love":0,"meta":[],"modified":"2019-04-16T19:43:48Z","name":"Everything Slaughtered","node-timestamp":"2019-04-16T19:43:48Z","parent":142090,"parents":[1,5,9,139254,142090],"path":"\/events\/ludum-dare\/44\/$142090\/everything-slaughtered","published":"2019-04-16T19:43:48Z","scope":"public","slug":"everything-slaughtered","subsubtype":"","subtype":"","type":"post","version":422530},"node_metadata":{"n_key":"142094","n_urlkey":"344042","n_parent":"142090","n_path":"\/events\/ludum-dare\/44\/$142090\/everything-slaughtered","n_slug":"everything-slaughtered","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"34766","n_created":"1555383168","n_modified":"1555443828","n_version":"422530","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/44\/$142090\/everything-slaughtered","text":"![Screenshot_2019-04-16 Ludum Dare 44 ldjam com.png](\/\/\/raw\/ec7\/8\/z\/201c5.png)\n\nThat took a lot longer than I expected and so far I'm not thrilled. When we get down to the last few I'll start thinking about what I'll make.\n\nI didn't have time to make a game last jam but I should be able to participate this time around so expect a game from me. I'll try for the compo probably.\n\nI'll be using python, pygame, and a small library that I've been working on to make pygame a little more friendly. You can find that [here](https:\/\/github.com\/FRadford\/pygameplus) if you want to take a look at it, it will be bundled in with the source code when I'm done too.\n\nFor graphics I'll use aseprite, bfxr for sound effects, and bosca ceoil for music. I'm going to aim for slightly better sound this time around, my last entry was pretty grating.\n\nHopefully this time around I'll get to a linux build. There probably won't be a build for mac, I don't have one so unless I have the time to run a virtual machine or something it won't happen.","title":"Everything Slaughtered","wayback_source":[]}