Engine Development - Day 14

Hey! I apologize for not posting yesterday, I wasn't in my home country for most of the day, and I was too tired to do anything when I got home. Today, however, I did some things, mostly tweaking the level editor. It's now possible to add, and edit objects.

day14-adding_objects.gif

That's how adding objects works. You have a list of all the objects in the scene and you are allowed to select them from either the list, or the scene view. (still work in progress)

Let's get to editing objects. Currently, the only way you can edit them is tweaking their position, rotation, scale, and name.

day14-editing.gif

You can also move around the scene view, but that's only natural.

day14-moving_around.gif

Anyway, that's it for now. I'm getting closer and closer to the deadline and there's still plenty to do, but I hope I can continue developing in a faster pace, as I really let loose in the past few days. Goodbye and have a nice rest of the day!