{"author_name":"squirrelbot","cat":"October Challenge 2015","comments":[],"epoch":1444425180,"likes":1,"metadata":{"p_key":"12816","p_author":"squirrelbot","p_authorkey":"50639","p_urlkey":"48066","p_title":"October Challenge Work","p_cat":"October Challenge 2015","p_event":"LD33","p_time":"1444425180","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"50639","us_name":"squirrelbot","us_username":"squirrelbot","event_start":"1440115200","event_key":"29","event_name":"LD33"},"text":"<p style=\"text-align: left\">I&#8217;m remaking my LD32 entry <a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-32\/?action=preview&amp;uid=50639\">Quest for the Golden Spork<\/a> for October Challenge. On the surface, the only thing that&#8217;s been changed is the UI design and the addition of a save feature. The new version will have significantly more levels, so I thought saving would be necessary. The new UI is more clean and minimalist.<\/p>\n <p style=\"text-align: center\"><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/10\/screenshot7.png\"><img class=\"alignnone size-medium wp-image-503281\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/10\/screenshot7-300x169.png\" alt=\"screenshot7\" width=\"300\" height=\"169\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/10\/screenshot7-300x169.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/10\/screenshot7-550x309.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/10\/screenshot7.png 1280w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a> <a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/10\/screenshot4.png\"><img class=\"alignnone size-medium wp-image-503280\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/10\/screenshot4-300x169.png\" alt=\"screenshot4\" width=\"300\" height=\"169\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/10\/screenshot4-300x169.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/10\/screenshot4-550x309.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/10\/screenshot4.png 1280w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p style=\"text-align: left\">Most of the work so far has been on the code architecture. Coding at midnight will not leave you with a maintainable codebase. <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/> Besides the previously mentioned level additions, most art will be re-designed, and gameplay will be improved.<\/p>","time":"October 9th, 2015 4:13 pm","title":"October Challenge Work"}