{"author_link":"\/users\/tero-pulkkinen","author_name":"Tero Pulkkinen","author_uid":"tero-pulkkinen","comments":[],"epoch":1556122854,"event":"LD44","format":"md","ldjam_node_id":145125,"likes":8,"metadata":{"p_key":"128177","p_author":"Tero Pulkkinen","p_authorkey":"1000473","p_urlkey":"344311","p_title":"Almost forgot... I'm in","p_cat":"LDJam ","p_event":"LD44","p_time":"1556122854","p_likes":"8","p_comments":"0","p_status":"WAYBACK","us_key":"1000473","us_name":"Tero Pulkkinen","us_username":"tero-pulkkinen","event_start":"1556236800","event_key":"75","event_name":"LD 44"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD44","removed_author":false},"_superparent":139254,"_trust":11,"author":473,"body":"Tools I'll be using:\n * c++, g++, clang\n * emscripten\n * emacs\n * windows linux subsystem\n * git\n * roland's keyboard for music\n\nThen I'll have my own basecode:\n * gameapi library (game engine)\n * gameapi builder (procedural model generator)\n * meshpage.org web site (for publishing it)\n \nBut sadly for the basecode, source is not available, so I'll be entering the jam and not compo.\n\nWe'll hope the theme is something reasonable, preferably something clear instead of fuzzy.\n\nHere's few bonus effects for you to enjoy:\n * http:\/\/meshpage.org\/mesh_display?id=GVILK@64\n * http:\/\/meshpage.org\/mesh_display?id=GVILK@61\n * http:\/\/meshpage.org\/mesh_display?id=GVILK@82\n * http:\/\/meshpage.org\/mesh_display?id=GVILK@87\n * http:\/\/meshpage.org\/mesh_display?id=GVILK@8","comments":0,"created":"2019-04-24T16:09:53Z","files":[],"files-timestamp":0,"id":145125,"love":8,"love-timestamp":"2019-04-24T21:02:16Z","meta":[],"modified":"2019-04-24T21:02:16Z","name":"Almost forgot... I'm in","node-timestamp":"2019-04-24T16:20:54Z","parent":142027,"parents":[1,5,9,139254,142027],"path":"\/events\/ludum-dare\/44\/money-cabin\/almost-forgot-im-in","published":"2019-04-24T16:20:54Z","scope":"public","slug":"almost-forgot-im-in","subsubtype":"","subtype":"","type":"post","version":426698},"node_metadata":{"n_key":"145125","n_urlkey":"344311","n_parent":"142027","n_path":"\/events\/ludum-dare\/44\/money-cabin\/almost-forgot-im-in","n_slug":"almost-forgot-im-in","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"473","n_created":"1556122193","n_modified":"1556139736","n_version":"426698","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/44\/money-cabin\/almost-forgot-im-in","text":"Tools I'll be using:\n * c++, g++, clang\n * emscripten\n * emacs\n * windows linux subsystem\n * git\n * roland's keyboard for music\n\nThen I'll have my own basecode:\n * gameapi library (game engine)\n * gameapi builder (procedural model generator)\n * meshpage.org web site (for publishing it)\n \nBut sadly for the basecode, source is not available, so I'll be entering the jam and not compo.\n\nWe'll hope the theme is something reasonable, preferably something clear instead of fuzzy.\n\nHere's few bonus effects for you to enjoy:\n * http:\/\/meshpage.org\/mesh_display?id=GVILK@64\n * http:\/\/meshpage.org\/mesh_display?id=GVILK@61\n * http:\/\/meshpage.org\/mesh_display?id=GVILK@82\n * http:\/\/meshpage.org\/mesh_display?id=GVILK@87\n * http:\/\/meshpage.org\/mesh_display?id=GVILK@8","title":"Almost forgot... I'm in","wayback_source":[]}