I'm in! + ZzFX - a zuper zmall zound fx zynth

This will be my 9th LD! I plan to use javascript to make a web playable game. No engines or frameworks, just straight JS.

Also announcing ZzFX, my super tiny seeded sound effects generator is open source and free for everyone to use!

Include this tiny bit of code and play sound effect just by calling a function with the seed, like z(3) for example! Or if you aren't using javascript, just use another program to record wave files. Here's the code, you can just paste this directly in your javascript game!

// ZzFX - Minified Code (352 bytes) - MIT License - Copyright (c) 2019 - Frank Force z=e=>{h=R(5E3);r=e;R(R());e=(R(1E5)+h)/1E6;l=R(1E5);m=R(9);g=R(l);n=R(1E5)/1E9;p=R(1E5);h=[];for(F=f=0;++F<l;f+=1+R(m))h[F]=Math.cos(f*e*Math.cos(f*n+p))*(F<g?F/g:1-(F-g)/(l-g)) F=X.createBuffer(1,1E5,1E5);F.getChannelData(0).set(h);h=X.createBufferSource();h.buffer=F;h.connect(X.destination);h.start()} X=new AudioContext;r=0;R=e=>(r^=r<<3,r^=r>>2,r%e)

Check out the ZzFX sound fx explorer!

I've also published the code on Github

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