I'm a bit sad with the themes + technologies I think I'll use
So, we got the final round and most of my greened themes ( I green a lot ! ) didn't make it. It's not all bad as I can work around the themes we got, even though the very few themes I colored red are present. Maybe it's a sign of bad taste. Some people say themes are bad but I can always think of many different game features with it.
Let's take a theme I didn't like : "You have 30 seconds", well it's not that I didn't like it, it's more that I don't feel enthusiastic about it.
Anyway most of the people complaining about that one were saying that you can pretty much do nothing except "make a timer or something in 30 seconds" but I can come up with a lot of features with that if I take the time to think about it.
-Those 30 seconds could be a ressource you can give to NPC, you literaly have those 30 seconds in your pocket. -They can be indeed a timer but in slow motion, or just they can be 30 turns, every turn lasting a second in the game system. -They can be in a gestion game how much time you take to brew, cook, build or anything like that, again working more like a ressource than something else. -They can be 30 differents enemies, all representing a second in time, you have to interact with them in order to beat the game
and so on and so on... From the dawn of time people have always used limitation to work they way around those limitations, these themes are the opportunity to do that in my mind. As a creator, the more I can be limited, the more happy I am.
However this time, I don't feel limited, I feel very free, too free to do whatever I want and it bums me off. But hey ! That's part of the game I guess, here's are my votes, they might change.

I think i'll use: -Unity -Aseprite -FL Studio 20 -Pixel FX Studio And some website to do sfx