{"author_link":"\/users\/pnghasemi","author_name":"PNghasemi","author_uid":"pnghasemi","comments":[],"epoch":1556245961,"event":"LD44","format":"md","ldjam_node_id":146477,"likes":6,"metadata":{"p_key":"128352","p_author":"PNghasemi","p_authorkey":"1032293","p_urlkey":"344493","p_title":"What I really want to make for this jam!","p_cat":"LDJam ","p_event":"LD44","p_time":"1556245961","p_likes":"6","p_comments":"0","p_status":"WAYBACK","us_key":"1032293","us_name":"PNghasemi","us_username":"pnghasemi","event_start":"1556236800","event_key":"75","event_name":"LD 44"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD44","removed_author":false},"_superparent":139254,"_trust":2,"author":32293,"body":"![Mags McFly Comp2.gif](\/\/\/raw\/52e\/7\/z\/204b1.gif)\n \n \nWith my last game project, Magas McFly, I found my interest in procedural level generation! I think I'll be trying to implement some new ways of making levels more fun in my jam game which I didn't get to use in my latest project.\n \nLike:\n- Different room sizes.\n- Treasures in some rooms.\n- Locked rooms (Metroidvania style)\n- And whatever I get to plan for the jam to make in 48 hours...\n \nIn case you want to play the game:\n[CLICK HERE](https:\/\/pnghasemi.itch.io\/magasmcfly)","comments":0,"created":"2019-04-26T01:25:25Z","files":[],"files-timestamp":0,"id":146477,"love":6,"love-timestamp":"2019-04-26T15:19:39Z","meta":[],"modified":"2019-04-26T15:19:39Z","name":"What I really want to make for this jam!","node-timestamp":"2019-04-26T02:32:41Z","parent":139420,"parents":[1,5,9,139254,139420],"path":"\/events\/ludum-dare\/44\/$139420\/what-i-really-want-to-make-for-this-jam","published":"2019-04-26T02:32:41Z","scope":"public","slug":"what-i-really-want-to-make-for-this-jam","subsubtype":"","subtype":"","type":"post","version":428982},"node_metadata":{"n_key":"146477","n_urlkey":"344493","n_parent":"139420","n_path":"\/events\/ludum-dare\/44\/$139420\/what-i-really-want-to-make-for-this-jam","n_slug":"what-i-really-want-to-make-for-t","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"32293","n_created":"1556241925","n_modified":"1556291979","n_version":"428982","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/44\/$139420\/what-i-really-want-to-make-for-this-jam","text":"![Mags McFly Comp2.gif](\/\/\/raw\/52e\/7\/z\/204b1.gif)\n \n \nWith my last game project, Magas McFly, I found my interest in procedural level generation! I think I'll be trying to implement some new ways of making levels more fun in my jam game which I didn't get to use in my latest project.\n \nLike:\n- Different room sizes.\n- Treasures in some rooms.\n- Locked rooms (Metroidvania style)\n- And whatever I get to plan for the jam to make in 48 hours...\n \nIn case you want to play the game:\n[CLICK HERE](https:\/\/pnghasemi.itch.io\/magasmcfly)","title":"What I really want to make for this jam!","wayback_source":[]}