{"author_link":"\/users\/sirikan","author_name":"sirikan","author_uid":"sirikan","comments":[],"epoch":1556243377,"event":"LD44","format":"md","ldjam_node_id":146491,"likes":3,"metadata":{"p_key":"128354","p_author":"sirikan","p_authorkey":"1009746","p_urlkey":"344495","p_title":"I am in","p_cat":"LDJam ","p_event":"LD44","p_time":"1556243377","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1009746","us_name":"sirikan","us_username":"sirikan","event_start":"1556236800","event_key":"75","event_name":"LD 44"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD44","removed_author":false},"_superparent":139254,"_trust":3,"author":9746,"body":"This will be my first attempt at Ludum Dare from a Linux box. Should be interesting.\n\nI will be writing the game in C using SDL2 and will use Emscripten to compile a web version.\n\nGoing to try and release a Windows and macOS version as a stretch goal but the web and Linux version will be the primary executables.\n\n\nFor multimedia, I will be using GIMP for graphics, Audacity for audio. ","comments":0,"created":"2019-04-26T01:44:25Z","files":[],"files-timestamp":0,"id":146491,"love":3,"love-timestamp":"2019-04-26T13:33:40Z","meta":[],"modified":"2019-04-26T13:33:40Z","name":"I am in","node-timestamp":"2019-04-26T01:49:37Z","parent":146488,"parents":[1,5,9,139254,146488],"path":"\/events\/ludum-dare\/44\/$146488\/i-am-in","published":"2019-04-26T01:49:37Z","scope":"public","slug":"i-am-in","subsubtype":"","subtype":"","type":"post","version":428924},"node_metadata":{"n_key":"146491","n_urlkey":"344495","n_parent":"146488","n_path":"\/events\/ludum-dare\/44\/$146488\/i-am-in","n_slug":"i-am-in","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"9746","n_created":"1556243065","n_modified":"1556285620","n_version":"428924","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/44\/$146488\/i-am-in","text":"This will be my first attempt at Ludum Dare from a Linux box. Should be interesting.\n\nI will be writing the game in C using SDL2 and will use Emscripten to compile a web version.\n\nGoing to try and release a Windows and macOS version as a stretch goal but the web and Linux version will be the primary executables.\n\n\nFor multimedia, I will be using GIMP for graphics, Audacity for audio. ","title":"I am in","wayback_source":[]}