{"author_link":"\/users\/jindango","author_name":"Jindango","author_uid":"jindango","comments":[],"epoch":1556246744,"event":"LD44","format":"md","ldjam_node_id":146527,"likes":3,"metadata":{"p_key":"128357","p_author":"Jindango","p_authorkey":"1145507","p_urlkey":"344498","p_title":"Here we go!","p_cat":"LDJam ","p_event":"LD44","p_time":"1556246744","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1145507","us_name":"Jindango","us_username":"jindango","event_start":"1556236800","event_key":"75","event_name":"LD 44"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD44","removed_author":false},"_superparent":139254,"_trust":1,"author":145507,"body":"Hi, I go by Jindango on the internet.\n\nI'm super excited to finally be participating in a game jam, hopefully this will be a structured enough of a context that I'll be able to force myself to finally make something.\n\nI'll likely be making a game with python 2.7 and pygame for LD 44. \n\npython 2.7 because I know it really well and it's such a great language for prototyping\npygame because it's easy\n\nI'm intentionally avoiding game making tools like Unity and UE4 at least for this first jam because I have never spent much time with them. Also I may be a bit of a hardliner ...\n\nIn the incredibly unlikely event that I have time to spare at the end of this and I like what I've made, I may attempt to port it to C++ with SDL2 and OpenGL. I used to know C++ (earlier than C++11) and OpenGL decently well and would really like to get back in to it.\n\nI've casually streamed on twitch programming for fun in the past, mostly for friends to watch. I may do a little more over the course of the jam.\n\nhttps:\/\/www.twitch.tv\/jindango\n\nThis ought to be fun, can't wait to see the theme!\n\nglhf everyone","comments":0,"created":"2019-04-26T02:22:41Z","files":[],"files-timestamp":0,"id":146527,"love":3,"love-timestamp":"2019-04-26T13:32:36Z","meta":[],"modified":"2019-04-26T13:32:36Z","name":"Here we go!","node-timestamp":"2019-04-26T02:45:44Z","parent":146525,"parents":[1,5,9,139254,146525],"path":"\/events\/ludum-dare\/44\/$146525\/here-we-go","published":"2019-04-26T02:45:44Z","scope":"public","slug":"here-we-go","subsubtype":"","subtype":"","type":"post","version":428996},"node_metadata":{"n_key":"146527","n_urlkey":"344498","n_parent":"146525","n_path":"\/events\/ludum-dare\/44\/$146525\/here-we-go","n_slug":"here-we-go","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"145507","n_created":"1556245361","n_modified":"1556285556","n_version":"428996","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/44\/$146525\/here-we-go","text":"Hi, I go by Jindango on the internet.\n\nI'm super excited to finally be participating in a game jam, hopefully this will be a structured enough of a context that I'll be able to force myself to finally make something.\n\nI'll likely be making a game with python 2.7 and pygame for LD 44. \n\npython 2.7 because I know it really well and it's such a great language for prototyping\npygame because it's easy\n\nI'm intentionally avoiding game making tools like Unity and UE4 at least for this first jam because I have never spent much time with them. Also I may be a bit of a hardliner ...\n\nIn the incredibly unlikely event that I have time to spare at the end of this and I like what I've made, I may attempt to port it to C++ with SDL2 and OpenGL. I used to know C++ (earlier than C++11) and OpenGL decently well and would really like to get back in to it.\n\nI've casually streamed on twitch programming for fun in the past, mostly for friends to watch. I may do a little more over the course of the jam.\n\nhttps:\/\/www.twitch.tv\/jindango\n\nThis ought to be fun, can't wait to see the theme!\n\nglhf everyone","title":"Here we go!","wayback_source":[]}