Progress update on Taurus!
Now my miniLD entry has a name, the sprites have been vectorized, and some programming is already done and finished.
Switching from Construct2 to Unity went better than expected! It’s actually very satisfying to have way more control over the whole process.
Here’s a little update in pictures, before the next updates (which should show more of the gameplay, if everything goes fine) :

Screenshot : current look of the game

Background assets : building blocks!
Little green guy
Tags: boss fight, graphic assets, MiniLD62, screenshot