{"author_link":"\/users\/volatile-dove","author_name":"volatile-dove","author_uid":"volatile-dove","comments":[],"epoch":1556290563,"event":"LD44","format":"md","ldjam_node_id":147202,"likes":2,"metadata":{"p_key":"128455","p_author":"volatile-dove","p_authorkey":"1147169","p_urlkey":"344600","p_title":"I'm in! (most probably)","p_cat":"LDJam ","p_event":"LD44","p_time":"1556290563","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1147169","us_name":"volatile-dove","us_username":"volatile-dove","event_start":"1556236800","event_key":"75","event_name":"LD 44"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD44","removed_author":false},"_superparent":139254,"_trust":1,"author":147169,"body":"I have not been doing any game [for a while](http:\/\/ludumdare.com\/compo\/author\/volatiledove\/), I'm thrilled to be back. I don't even know if I'll do the Jam or the Compo, but I guess it depends of the theme.\n\nPROGRAMMING TOOLS: [Atom](https:\/\/atom.io\/) + [Golang programming language](https:\/\/golang.org\/) + [Ebiten 2D library](https:\/\/ebiten.org\/).\nYes, this is quite unusual. I know Golang and think it's a good choice for a game jam; not really Ebiten, but it doesn't seem complicated.\n\nART TOOLS: I don't know at this point, maybe Photoshop \/ Audacity \/ Aseprite \/ MagicaVoxel \/ Krita. Depends of the theme. I never used some of these tools so it will be pure improvisation. I have also graphics bought in a Game Dev bundle which may or may not fit. **QUESTION** : is it allowed to use purchased assets in a Jam? Obviously for a Compo the answer is no, but in a Jam I think that fits in \"assets that you have the legal right to use\" [(license)](https:\/\/www.gamedevmarket.net\/terms-conditions\/#pro-licence) .\n\nEverything will be commited during the Jam in [this GitHub repo](https:\/\/github.com\/phrounz\/go-game).\n\nThe first target platform is Windows, but a web version of the game should theorically be available thanks to [wasmgo](https:\/\/github.com\/dave\/wasmgo) and [WebAssembly](https:\/\/webassembly.org\/) \/ [GopherJS](https:\/\/github.com\/gopherjs\/gopherjs), because why not.\n","comments":0,"created":"2019-04-26T14:02:22Z","files":[],"files-timestamp":0,"id":147202,"love":2,"love-timestamp":"2019-04-26T15:32:16Z","meta":[],"modified":"2019-04-26T15:32:16Z","name":"I'm in! (most probably)","node-timestamp":"2019-04-26T14:56:03Z","parent":147173,"parents":[1,5,9,139254,147173],"path":"\/events\/ludum-dare\/44\/i-was-guilty\/im-in-most-probably","published":"2019-04-26T14:56:03Z","scope":"public","slug":"im-in-most-probably","subsubtype":"","subtype":"","type":"post","version":430216},"node_metadata":{"n_key":"147202","n_urlkey":"344600","n_parent":"147173","n_path":"\/events\/ludum-dare\/44\/i-was-guilty\/im-in-most-probably","n_slug":"im-in-most-probably","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"147169","n_created":"1556287342","n_modified":"1556292736","n_version":"430216","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/44\/i-was-guilty\/im-in-most-probably","text":"I have not been doing any game [for a while](http:\/\/ludumdare.com\/compo\/author\/volatiledove\/), I'm thrilled to be back. I don't even know if I'll do the Jam or the Compo, but I guess it depends of the theme.\n\nPROGRAMMING TOOLS: [Atom](https:\/\/atom.io\/) + [Golang programming language](https:\/\/golang.org\/) + [Ebiten 2D library](https:\/\/ebiten.org\/).\nYes, this is quite unusual. I know Golang and think it's a good choice for a game jam; not really Ebiten, but it doesn't seem complicated.\n\nART TOOLS: I don't know at this point, maybe Photoshop \/ Audacity \/ Aseprite \/ MagicaVoxel \/ Krita. Depends of the theme. I never used some of these tools so it will be pure improvisation. I have also graphics bought in a Game Dev bundle which may or may not fit. **QUESTION** : is it allowed to use purchased assets in a Jam? Obviously for a Compo the answer is no, but in a Jam I think that fits in \"assets that you have the legal right to use\" [(license)](https:\/\/www.gamedevmarket.net\/terms-conditions\/#pro-licence) .\n\nEverything will be commited during the Jam in [this GitHub repo](https:\/\/github.com\/phrounz\/go-game).\n\nThe first target platform is Windows, but a web version of the game should theorically be available thanks to [wasmgo](https:\/\/github.com\/dave\/wasmgo) and [WebAssembly](https:\/\/webassembly.org\/) \/ [GopherJS](https:\/\/github.com\/gopherjs\/gopherjs), because why not.\n","title":"I'm in! (most probably)","wayback_source":[]}