{"author_link":"\/users\/baknik","author_name":"baknik","author_uid":"baknik","comments":[],"epoch":1556301150,"event":"LD44","format":"md","ldjam_node_id":147645,"likes":2,"metadata":{"p_key":"128522","p_author":"baknik","p_authorkey":"1007077","p_urlkey":"344671","p_title":"Here we go again!","p_cat":"LDJam ","p_event":"LD44","p_time":"1556301150","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1007077","us_name":"baknik","us_username":"baknik","event_start":"1556236800","event_key":"75","event_name":"LD 44"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD44","removed_author":false},"_superparent":139254,"_trust":3,"author":7077,"body":"Ahh I always look forward to Ludum Dare weekend. This time I'll be utilizing some new knowledge about Unity architecture practices that I've recently researched (using Scriptable Objects). We'll see how that goes!\n\nPlanned Tools:\n- **Engine**- Unity 2019.1\n- **Sound Effects**- Bfxr\n- **Art**- Inkscape and Paint.NET\n- **IDE**- Visual Studio 2017\n\nThird Party Tools:\n- DoTween Pro\n- Rewired\n- PlayMaker?","comments":3,"comments-timestamp":"2019-04-26T19:00:22Z","created":"2019-04-26T17:42:57Z","files":[],"files-timestamp":0,"id":147645,"love":2,"love-timestamp":"2019-04-26T18:03:04Z","meta":[],"modified":"2019-04-26T19:00:22Z","name":"Here we go again!","node-timestamp":"2019-04-26T17:53:22Z","parent":147643,"parents":[1,5,9,139254,147643],"path":"\/events\/ludum-dare\/44\/trial-763\/here-we-go-again","published":"2019-04-26T17:52:30Z","scope":"public","slug":"here-we-go-again","subsubtype":"","subtype":"","type":"post","version":430833},"node_metadata":{"n_key":"147645","n_urlkey":"344671","n_parent":"147643","n_path":"\/events\/ludum-dare\/44\/trial-763\/here-we-go-again","n_slug":"here-we-go-again","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"7077","n_created":"1556300577","n_modified":"1556305222","n_version":"430833","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/44\/trial-763\/here-we-go-again","text":"Ahh I always look forward to Ludum Dare weekend. This time I'll be utilizing some new knowledge about Unity architecture practices that I've recently researched (using Scriptable Objects). We'll see how that goes!\n\nPlanned Tools:\n- **Engine**- Unity 2019.1\n- **Sound Effects**- Bfxr\n- **Art**- Inkscape and Paint.NET\n- **IDE**- Visual Studio 2017\n\nThird Party Tools:\n- DoTween Pro\n- Rewired\n- PlayMaker?","title":"Here we go again!","wayback_source":[]}