{"author_link":"\/users\/acearcher","author_name":"AceArcher","author_uid":"acearcher","comments":[],"epoch":1556338707,"event":"LD44","format":"md","ldjam_node_id":149476,"likes":2,"metadata":{"p_key":"128931","p_author":"AceArcher","p_authorkey":"1139613","p_urlkey":"345085","p_title":"Early progress","p_cat":"LDJam ","p_event":"LD44","p_time":"1556338707","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1139613","us_name":"AceArcher","us_username":"acearcher","event_start":"1556236800","event_key":"75","event_name":"LD 44"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD44","removed_author":false},"_superparent":139254,"_trust":1,"author":139613,"body":"Well, I haven't done a ton of work just yet because it's fairly late my time. But I did mock up a really crude character model. I have some modeling experience with Maya, but I don't love doing it so I just wanted to throw together some cubes in Unity in the vague shape of a person. Next up, a simple walk animation so I can do the walk script and start on a bit of playable stuff.![Character Model.png](\/\/\/raw\/d51\/22\/z\/206e7.png)","comments":0,"created":"2019-04-27T04:11:49Z","files":[],"files-timestamp":0,"id":149476,"love":2,"love-timestamp":"2019-04-27T04:23:33Z","meta":[],"modified":"2019-04-27T04:23:33Z","name":"Early progress","node-timestamp":"2019-04-27T04:18:27Z","parent":139616,"parents":[1,5,9,139254,139616],"path":"\/events\/ludum-dare\/44\/debtors-arena\/early-progress","published":"2019-04-27T04:18:27Z","scope":"public","slug":"early-progress","subsubtype":"","subtype":"","type":"post","version":434071},"node_metadata":{"n_key":"149476","n_urlkey":"345085","n_parent":"139616","n_path":"\/events\/ludum-dare\/44\/debtors-arena\/early-progress","n_slug":"early-progress","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"139613","n_created":"1556338309","n_modified":"1556339013","n_version":"434071","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/44\/debtors-arena\/early-progress","text":"Well, I haven't done a ton of work just yet because it's fairly late my time. But I did mock up a really crude character model. I have some modeling experience with Maya, but I don't love doing it so I just wanted to throw together some cubes in Unity in the vague shape of a person. Next up, a simple walk animation so I can do the walk script and start on a bit of playable stuff.![Character Model.png](\/\/\/raw\/d51\/22\/z\/206e7.png)","title":"Early progress","wayback_source":[]}