Got the basic idea flushed out.

design1.png

2D top down RPG (or adventure i.e. Zelda style). You can trade part of (your life) to death. Death is always around so you can trade with him anytime. He will also comment on you adventure, hence the dedicated portrait window and chat section. Those will be taken over by an npc portrait when in dialog. The left section will show the players health, and how much debt he has to death.

In some ways the layout with the portrait window makes me think of old dos games, and I was not trying to go retro so hopefully it's not just a waste of screen space.

On a side note, I decide the minute the compo started to switch from SDL2 to Craftyjs so trying to learn a new language/engine while making this.

So far I have a solid color background and an animated ball as a placeholder for the Player.