{"author_link":"\/users\/eidolon","author_name":"Eidolon","author_uid":"eidolon","comments":[],"epoch":1556340186,"event":"LD44","format":"md","ldjam_node_id":149497,"likes":2,"metadata":{"p_key":"128942","p_author":"Eidolon","p_authorkey":"1002350","p_urlkey":"345096","p_title":"I decided on Godot, it's neat","p_cat":"LDJam ","p_event":"LD44","p_time":"1556340186","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1002350","us_name":"Eidolon","us_username":"eidolon","event_start":"1556236800","event_key":"75","event_name":"LD 44"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD44","removed_author":false},"_superparent":139254,"_trust":1,"author":2350,"body":"I dig it.\n\n![Capture3.PNG](\/\/\/raw\/e29\/z\/206f0.png)\n\nIt also exports to WebAssembly instantly and painlessly, at ~11MB runtime. Highly recommended for a game jam game, of course.\n\nThe new tile set editor is a saving grace; 3.0's lack of one was the only thing holding its 2D tooling back. It's a welcome improvement.\n\nI'm not certain where I'm taking this game, but I have some _unresolved feelings_ about life and living as it pertains to _my relationship with capital_, if you catch my drift. So we'll see.","comments":0,"created":"2019-04-27T04:35:03Z","files":[],"files-timestamp":0,"id":149497,"love":2,"love-timestamp":"2019-04-27T05:36:14Z","meta":[],"modified":"2019-04-27T05:36:14Z","name":"I decided on Godot, it's neat","node-timestamp":"2019-04-27T04:43:06Z","parent":148715,"parents":[1,5,9,139254,148715],"path":"\/events\/ludum-dare\/44\/$148715\/i-decided-on-godot-its-neat","published":"2019-04-27T04:43:06Z","scope":"public","slug":"i-decided-on-godot-its-neat","subsubtype":"","subtype":"","type":"post","version":434139},"node_metadata":{"n_key":"149497","n_urlkey":"345096","n_parent":"148715","n_path":"\/events\/ludum-dare\/44\/$148715\/i-decided-on-godot-its-neat","n_slug":"i-decided-on-godot-its-neat","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"2350","n_created":"1556339703","n_modified":"1556343374","n_version":"434139","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/44\/$148715\/i-decided-on-godot-its-neat","text":"I dig it.\n\n![Capture3.PNG](\/\/\/raw\/e29\/z\/206f0.png)\n\nIt also exports to WebAssembly instantly and painlessly, at ~11MB runtime. Highly recommended for a game jam game, of course.\n\nThe new tile set editor is a saving grace; 3.0's lack of one was the only thing holding its 2D tooling back. It's a welcome improvement.\n\nI'm not certain where I'm taking this game, but I have some _unresolved feelings_ about life and living as it pertains to _my relationship with capital_, if you catch my drift. So we'll see.","title":"I decided on Godot, it's neat","wayback_source":[]}