Going Live Again

Check out my update from last night here

Today, I'll be building out the level environment, writing the NPCs quests, creating a visual inventory and map system, creating failure and win conditions, and creating more art assets. My hope is to have a completely playable version of the game by this evening so I can start playtesting and tweaking values.

Follow my adventures with Day 2 of Ludum Dare on twitch -- twitch.tv/carlsonandpeeters