I'm In
I'm in! I'll be using Unity, Visual Studio 2017, maybe Blender, probably SFXR, and I'll try to post if I use anything else.
I forgot to check the announcement before bed last night! How silly. But wow, your life is currency? That's going to be a toughie. I've got a couple ideas already, but one is a platformer where you're a burglar with a sack of money that depletes as you get hit, and I don't want to do ANOTHER platformer for Ludum Dare.
The other idea is some kind of bank defense game, where you guard a bank and build defenses using the bank's currency, but that's also what the mobs are trying to take from you and if you run out you lose.
I might be taking the theme too literally though. Like, it doesn't have to be a money defense game.
I am pretty well wanting to try a tower defense game this time, and it could be like, the lower your health at your base the more defenses you could have, but then it would be hard to balance so all players wouldn't go for minimum health all the time...
Well I'll give it some thought and we'll see how it goes.