{"author_link":"\/users\/deshipu","author_name":"deshipu","author_uid":"deshipu","comments":[],"epoch":1556385102,"event":"LD44","format":"md","ldjam_node_id":150614,"likes":5,"metadata":{"p_key":"129464","p_author":"deshipu","p_authorkey":"1061875","p_urlkey":"345618","p_title":"Animations","p_cat":"LDJam ","p_event":"LD44","p_time":"1556385102","p_likes":"5","p_comments":"0","p_status":"WAYBACK","us_key":"1061875","us_name":"deshipu","us_username":"deshipu","event_start":"1556236800","event_key":"75","event_name":"LD 44"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD44","removed_author":false},"_superparent":139254,"_trust":2,"author":61875,"body":"I have the basic standing and walking animations. Since the game is going to be turn-based, it would be very annoying to have to wait for an animation to finish, so the current animation is fast-forwarded automatically on a keypress \u2014 that's why you can see all that jumping around.\n\n![tact.gif](\/\/\/raw\/3b1\/f\/z\/20997.gif)","comments":0,"created":"2019-04-27T17:10:14Z","files":[],"files-timestamp":0,"id":150614,"love":5,"love-timestamp":"2019-04-28T10:37:51Z","meta":[],"modified":"2019-04-28T10:37:51Z","name":"Animations","node-timestamp":"2019-04-27T17:11:42Z","parent":149794,"parents":[1,5,9,139254,149794],"path":"\/events\/ludum-dare\/44\/gain\/animations","published":"2019-04-27T17:11:42Z","scope":"public","slug":"animations","subsubtype":"","subtype":"","type":"post","version":436830},"node_metadata":{"n_key":"150614","n_urlkey":"345618","n_parent":"149794","n_path":"\/events\/ludum-dare\/44\/gain\/animations","n_slug":"animations","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"61875","n_created":"1556385014","n_modified":"1556447871","n_version":"436830","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/44\/gain\/animations","text":"I have the basic standing and walking animations. Since the game is going to be turn-based, it would be very annoying to have to wait for an animation to finish, so the current animation is fast-forwarded automatically on a keypress \u2014 that's why you can see all that jumping around.\n\n![tact.gif](\/\/\/raw\/3b1\/f\/z\/20997.gif)","title":"Animations","wayback_source":[]}