{"author_link":"\/users\/jf1989","author_name":"jf1989","author_uid":"jf1989","comments":[],"epoch":1556395945,"event":"LD44","format":"md","ldjam_node_id":150852,"likes":3,"metadata":{"p_key":"129593","p_author":"jf1989","p_authorkey":"1080384","p_urlkey":"345749","p_title":"Day 1 Finished - 2k lines of code in!","p_cat":"LDJam ","p_event":"LD44","p_time":"1556395945","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1080384","us_name":"jf1989","us_username":"jf1989","event_start":"1556236800","event_key":"75","event_name":"LD 44"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD44","removed_author":false},"_superparent":139254,"_trust":1,"author":80384,"body":"I'm pretty exhausted after today. I got up at 6am and started right away with the jam. I like the theme, and am happy with the idea I have as being a decent game for a jam. However, executing the idea is taking quite a while... Hopefully tomorrow I'll be able to make some more progress. I think, as I did last time, I'll have to jettison sound again this time. Next Ludum Dare I'll have to make it a priority to have sounds!\n\nOne thing I decided to do this Ludum Dare was to try and create something 3D. I've been playing with OpenGL for a while now so thought I should try and push myself a little. Anyway, it certainly made things harder! I think I spent at least an hour or two just getting the matrices correct in the camera code.\n\n![screenshot.png](\/\/\/raw\/00a\/31\/z\/20a48.png)\n\nHere's a screenshot of what there is so far. It's currently weighing in at 2,000 lines of code ([source here for anyone interested](https:\/\/github.com\/jf89\/ld44))- which is about the entire size of my last Ludum Dare entry!","comments":4,"comments-timestamp":"2019-04-28T05:04:23Z","created":"2019-04-27T20:04:36Z","files":[],"files-timestamp":0,"id":150852,"love":3,"love-timestamp":"2019-04-27T20:24:51Z","meta":[],"modified":"2019-04-28T05:04:23Z","name":"Day 1 Finished - 2k lines of code in!","node-timestamp":"2019-04-27T20:12:25Z","parent":140258,"parents":[1,5,9,139254,140258],"path":"\/events\/ludum-dare\/44\/boxed-out\/day-1-finished-2k-lines-of-code-in","published":"2019-04-27T20:12:25Z","scope":"public","slug":"day-1-finished-2k-lines-of-code-in","subsubtype":"","subtype":"","type":"post","version":437449},"node_metadata":{"n_key":"150852","n_urlkey":"345749","n_parent":"140258","n_path":"\/events\/ludum-dare\/44\/boxed-out\/day-1-finished-2k-lines-of-code-in","n_slug":"day-1-finished-2k-lines-of-code-","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"80384","n_created":"1556395476","n_modified":"1556427863","n_version":"437449","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/44\/boxed-out\/day-1-finished-2k-lines-of-code-in","text":"I'm pretty exhausted after today. I got up at 6am and started right away with the jam. I like the theme, and am happy with the idea I have as being a decent game for a jam. However, executing the idea is taking quite a while... Hopefully tomorrow I'll be able to make some more progress. I think, as I did last time, I'll have to jettison sound again this time. Next Ludum Dare I'll have to make it a priority to have sounds!\n\nOne thing I decided to do this Ludum Dare was to try and create something 3D. I've been playing with OpenGL for a while now so thought I should try and push myself a little. Anyway, it certainly made things harder! I think I spent at least an hour or two just getting the matrices correct in the camera code.\n\n![screenshot.png](\/\/\/raw\/00a\/31\/z\/20a48.png)\n\nHere's a screenshot of what there is so far. It's currently weighing in at 2,000 lines of code ([source here for anyone interested](https:\/\/github.com\/jf89\/ld44))- which is about the entire size of my last Ludum Dare entry!","title":"Day 1 Finished - 2k lines of code in!","wayback_source":[]}