Today's reward

Oh, boy. It's now been roughly 12 hours since I started working on this project. It has game logic, sounds, basic test scene and an endlessly growing army of hellspawn. I guess it's going to be something like Gauntlet. As for the jam's theme itself, I might have to go the classic "gather souls from enemies to progress" type of thing. I might have bit more than I can chew so there's not going to be anything much deeper than that. Blasting beasts with a shotgun (and possibly chopping them with an axe) while making your way out of damnation.