{"author_link":"\/users\/davidpixel","author_name":"DavidPIxel","author_uid":"davidpixel","comments":[],"epoch":1556409429,"event":"LD44","format":"md","ldjam_node_id":151105,"likes":9,"metadata":{"p_key":"129746","p_author":"DavidPIxel","p_authorkey":"1003040","p_urlkey":"345904","p_title":"First day progress!","p_cat":"LDJam ","p_event":"LD44","p_time":"1556409429","p_likes":"9","p_comments":"0","p_status":"WAYBACK","us_key":"1003040","us_name":"DavidPIxel","us_username":"davidpixel","event_start":"1556236800","event_key":"75","event_name":"LD 44"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD44","removed_author":false},"_superparent":139254,"_trust":2,"author":3040,"body":"After a day of hard work we have most of the basic systems working: movement, attack, basic enemy, camera movement, health system, texts... The general progress of the game is making us really happy but there is a lot of work ahead, specially interactions with NPCs and the general workflow of the game.\n\n![gif_day1_2.gif](\/\/\/raw\/0eb\/z\/20b34.gif)\n\nSee you all tomorrow!! \ud83e\udd87","comments":3,"comments-timestamp":"2019-04-28T06:58:42Z","created":"2019-04-27T23:45:27Z","files":[],"files-timestamp":0,"id":151105,"love":9,"love-timestamp":"2019-04-28T08:39:14Z","meta":[],"modified":"2019-04-28T08:39:14Z","name":"First day progress!","node-timestamp":"2019-04-27T23:57:09Z","parent":146214,"parents":[1,5,9,139254,146214],"path":"\/events\/ludum-dare\/44\/drytown\/first-day-progress","published":"2019-04-27T23:57:09Z","scope":"public","slug":"first-day-progress","subsubtype":"","subtype":"","type":"post","version":438195},"node_metadata":{"n_key":"151105","n_urlkey":"345904","n_parent":"146214","n_path":"\/events\/ludum-dare\/44\/drytown\/first-day-progress","n_slug":"first-day-progress","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"3040","n_created":"1556408727","n_modified":"1556440754","n_version":"438195","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/44\/drytown\/first-day-progress","text":"After a day of hard work we have most of the basic systems working: movement, attack, basic enemy, camera movement, health system, texts... The general progress of the game is making us really happy but there is a lot of work ahead, specially interactions with NPCs and the general workflow of the game.\n\n![gif_day1_2.gif](\/\/\/raw\/0eb\/z\/20b34.gif)\n\nSee you all tomorrow!! \ud83e\udd87","title":"First day progress!","wayback_source":[]}