{"author_link":"\/users\/ananace","author_name":"Ananace","author_uid":"ananace","comments":[],"epoch":1556412408,"event":"LD44","format":"md","ldjam_node_id":151150,"likes":1,"metadata":{"p_key":"129773","p_author":"Ananace","p_authorkey":"1001793","p_urlkey":"345931","p_title":"Some day-1 progress has been made","p_cat":"LDJam ","p_event":"LD44","p_time":"1556412408","p_likes":"1","p_comments":"0","p_status":"WAYBACK","us_key":"1001793","us_name":"Ananace","us_username":"ananace","event_start":"1556236800","event_key":"75","event_name":"LD 44"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD44","removed_author":false},"_superparent":139254,"_trust":1,"author":1793,"body":"As it turns out, I discovered I had an actual working plan - and design - all ready to write down for this theme.\n\nBring on the clockwork \/ steampunk survival top-down shoot'em up, with design taken from everything from Dungeon Siege to Freelancer and Space Pirates and Zombies.\n\nI probably spent far too much time on doing a gear rendering component, as well as a whole modular weapon system, but at least it was fun.\nNext comes doing all the assets, which are probably going to be all vector designs, though I've got plans for some more intricate ones to go with the classics.\n\n![Peek 2019-04-28 02-44.gif](\/\/\/raw\/107\/z\/20b51.gif)","comments":0,"created":"2019-04-28T00:41:26Z","files":[],"files-timestamp":0,"id":151150,"love":1,"love-timestamp":"2019-04-28T00:53:08Z","meta":[],"modified":"2019-04-28T00:53:08Z","name":"Some day-1 progress has been made","node-timestamp":"2019-04-28T00:46:48Z","parent":144787,"parents":[1,5,9,139254,144787],"path":"\/events\/ludum-dare\/44\/ld44-shmup\/some-day-1-progress-has-been-made","published":"2019-04-28T00:46:48Z","scope":"public","slug":"some-day-1-progress-has-been-made","subsubtype":"","subtype":"","type":"post","version":438301},"node_metadata":{"n_key":"151150","n_urlkey":"345931","n_parent":"144787","n_path":"\/events\/ludum-dare\/44\/ld44-shmup\/some-day-1-progress-has-been-made","n_slug":"some-day-1-progress-has-been-mad","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"1793","n_created":"1556412086","n_modified":"1556412788","n_version":"438301","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/44\/ld44-shmup\/some-day-1-progress-has-been-made","text":"As it turns out, I discovered I had an actual working plan - and design - all ready to write down for this theme.\n\nBring on the clockwork \/ steampunk survival top-down shoot'em up, with design taken from everything from Dungeon Siege to Freelancer and Space Pirates and Zombies.\n\nI probably spent far too much time on doing a gear rendering component, as well as a whole modular weapon system, but at least it was fun.\nNext comes doing all the assets, which are probably going to be all vector designs, though I've got plans for some more intricate ones to go with the classics.\n\n![Peek 2019-04-28 02-44.gif](\/\/\/raw\/107\/z\/20b51.gif)","title":"Some day-1 progress has been made","wayback_source":[]}