{"author_link":"\/users\/meskaline","author_name":"meskaline","author_uid":"meskaline","comments":[],"epoch":1556476673,"event":"LD44","format":"md","ldjam_node_id":152039,"likes":3,"metadata":{"p_key":"130228","p_author":"meskaline","p_authorkey":"1052267","p_urlkey":"346391","p_title":"So close","p_cat":"LDJam ","p_event":"LD44","p_time":"1556476673","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1052267","us_name":"meskaline","us_username":"meskaline","event_start":"1556236800","event_key":"75","event_name":"LD 44"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD44","removed_author":false},"_superparent":139254,"_trust":5,"author":52267,"body":"Game is functionally done. It needs audio and some nice polish.\n\nIf anyone knows PhaserJS 3:\nI made my game mobile friendly and because \"as far as i know\" the resize of the screen, the \".on('pointerdown', this.m1, this);\" have a different hit area. In browser everything is fine but when i resize the window the \"buttons\" are not triggered from the correct x,y position. Do you know a solution to this? Thanks.\n\n![screen2.png](\/\/\/raw\/b2c\/c\/z\/20fe7.png)","comments":0,"created":"2019-04-28T18:32:02Z","files":[],"files-timestamp":0,"id":152039,"love":3,"love-timestamp":"2019-04-28T18:54:22Z","meta":[],"modified":"2019-04-28T18:54:22Z","name":"So close","node-timestamp":"2019-04-28T18:37:53Z","parent":141130,"parents":[1,5,9,139254,141130],"path":"\/events\/ludum-dare\/44\/trading-lives\/so-close","published":"2019-04-28T18:37:53Z","scope":"public","slug":"so-close","subsubtype":"","subtype":"","type":"post","version":441319},"node_metadata":{"n_key":"152039","n_urlkey":"346391","n_parent":"141130","n_path":"\/events\/ludum-dare\/44\/trading-lives\/so-close","n_slug":"so-close","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"52267","n_created":"1556476322","n_modified":"1556477662","n_version":"441319","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/44\/trading-lives\/so-close","text":"Game is functionally done. It needs audio and some nice polish.\n\nIf anyone knows PhaserJS 3:\nI made my game mobile friendly and because \"as far as i know\" the resize of the screen, the \".on('pointerdown', this.m1, this);\" have a different hit area. In browser everything is fine but when i resize the window the \"buttons\" are not triggered from the correct x,y position. Do you know a solution to this? Thanks.\n\n![screen2.png](\/\/\/raw\/b2c\/c\/z\/20fe7.png)","title":"So close","wayback_source":[]}