So much progress!

I have made tons of progress today! I think the animations were dragging me down, but now that I'm completely done with them I've been really excited to get to the coding. Last night I finished the player movement, and today I've done the entire main menu and the whole backstage scene. When you first start the game, you get some story, and then between each fight you get access to a shop where you can increase your debt to buy new weapons. You can also equip the weapons you've already bought from this menu and see how much debt you have left. It's my first time making a shop of any kind, and even though it's super basic and there are only three things to buy, I'm super proud of how it turns out. Plus, I love the background I made; making models using only Unity's cubes (and some particle systems) is actually pretty of fun.

title screen.png

Story.png

Shop.png