Dream Post Mortem
Hello! Eskil here, or better known as PixzleOne.
I’m a 14 year old boy from Sweden who loves making stuffs!
This was my third Ludum Dare, and I’m really happy about the results.
I’m still learning, and I don’t think I’ll ever reach a point where there is nothing more to learn.
My scores or my placings have never been amazing, most people would say they are pretty bad, and I really don’t expect anything crazy this time either. Still though, I’m always super happy about what I manage to create, and ratings doesnt mean that much to me.
Of course they can mean that I have gotten better at making games that people enjoy, or that are good in diffrent ways, but for me the biggest sucess is to feel like I’m getting forwards, learning new things and improving.
One of the rooms.
As always, I was really hyped about this Ludum Dare, so I went up 02:45 in the morning swedish time, so I could be in the IRC when the theme was revealed.
I had a couple of themes I really wanted, but this one was pretty good I think. Some people always have problems with the theme and think it’s crap, but honestly, for me a part of the whole jam is to get up with a good idea, even though you dont like the theme. It’s not the theme thats bad, It’s your imagination. 
After the theme was released I took it pretty slow, not being really sure what I wanted to make. I took some time just listening to music, chilling in the IRC and enjoying the early hours.
After a while I had a intro completed in unity, but I was still not sure about what I was making yet.

first scene of the game
I started mixing around with diffrent ideas and soon I decided that I was making a first person game.
I first thought the first person stuff would take a lot of time and that it would be difficult, but when I thought about what I wanted to make; Something moody, I decided to go for it anyways.
It didn’t take long until I was done with that, I used a fps script that i had made earlier as a reference, because I didn’t really remember how to do it.
When I was done with that I just started modeling the first room and the objects in it.
First room
Somewhere around here, my friend called me and told me my other friend was sick, and he had a spare ticket to the LCS bronze games. (For all of you old people, LCS is the League of Legends Championship Series, and if that doesn’t say anything to you, google that shit.)
At first I didn’t feel like going, I was Ludum Daring after all, but after some thinking I chose to go after all, and I didn’t regret it.
As a League of Legends fan it was super fun, and it wasn’t a chance that would come again.
This took the rest of the day/evening/night, so I lost about 5 hours there.
Saturday morning I started working as soon as I woke up, and continued on the first room.
I continued to create the game in chronological order, and I soon realised that the game was gonna be very short.
I made a bad desicion here, making the player walk really slow, making the game longer, and increasing the mood factor, I thought.
I know I lied a bit to myself here, because I was aware that you walked VERY slow, but I kept it that way.
I can see in my comments thats one of the biggest problems with my game, so next time I need to think about those kinda things a bit more.
I continued creating the “gameplay” for a couple of hours, mostly modeling the rooms and objects.
When I was done with all that I made the menu, I actually had a menu very early, but I remade that to something OK, its far from the most beautiful thing though.
I think I started making music here, and even though most of the music in this game is pretty weird, It’s better than in most of my games. This was the first time I used REAPER for making music in a jam, I had only gotten it two days earlier.
Still though, I managed to get music for every part of the game, so I’m pretty happy about it.
I’m over all very happy about what I managed to create, and I think it’s 100 times better than my previous stuff.
I have gotten comments about “it not being a game”, because there is no way to loose, and given me bad overall for that, and that’s a good point, so I guess I can think about that next time.
I’m super excited about the ratings, I hope I have improved!
If anyone reads this whole post mortem, good job, and thanks for reading.
Now shameless plug:
If you havn’t checked my game out yet, please do!
I will try to play your games back, just comment down there.
See yall next LD!