{"author_name": "Druid", "cat": "LD #33", "comments": [{"author_name": "", "time": "September 5, 2015 4:45 pm", "epoch": 1441489500, "text": "I remember taking the time to learn how to integrate the GameJolt API into a Unity web player game.  It wasn&#8217;t very intuitive, but I actually got it working, but it broke my games when I distributed them on other platforms.  Not too long ago I started looking into Twitter OAuth integration, which would work across all platforms.  The only downside is having to create a database to store your own leaderboards, achievements, etc.", "spam": "N"}], "epoch": 1441482180, "likes": 0, "metadata": {"p_key": "13051", "p_author": "Druid", "p_authorkey": "31662", "p_urlkey": "48302", "p_title": "Gamejolt API for IDIOTS :D", "p_cat": "LD #33", "p_event": "LD33", "p_time": "1441482180", "p_likes": "0", "p_comments": "1", "p_status": "UPD5", "us_key": "31662", "us_name": "Druid", "us_username": "druid", "event_start": "1440115200", "event_key": "29", "event_name": "LD33"}, "text": "<p>Uhm&#8230; Long time ago i started to learning game jolt api&#8230; But&#8230; I AM IDIOT! So, after years, when i learned almost everything, i decided to create scripts for other idiots. ! You can make almost averything just with ONE line of code!</p>\n <p>&nbsp;</p>\n <p>This is not gex or asset package. Just source with gj api scripts + some things for easy implement. Just download source and use it as base for your project or export / import resources. My english pretty sucks, but i still tried to make some help documets. I hope you understad 😀 (Help file have 8 pages 😀 )</p>\n <p>&nbsp;</p>\n <p>I decided to write here too, because i played lots of game maker games here, and some really needs achievements! 😀</p>\n <p>&nbsp;</p>\n <p>Anyway&#8230; Enjoy!</p>\n <p>&nbsp;</p>\n <p>http://gamejolt.com/games/game-maker-gj-api/90339</p>", "time": "September 5th, 2015 2:43 pm", "title": "Gamejolt API for IDIOTS :D"}