Game Title: BloodBath | Outcome: An emotional rollercoaster

I was sort of careless when the theme was announced, I was feeling good that I got down the idea fairly quick, and that I had some base mechanics set up.
But as soon as I woke up the following day, I was feeling burnt out, and did not felt like my game idea was good anymore.
Finally, on the last day, everything turned around when I implemented the missing animations, sounds, balancing, game design. Everything was fitting nicely, I was happy I hanged in there till the very end and not give up! :^)
TL;DR Made game, idea sounds good at first, then bad. Did it anyways, end-result was worth

Check it out! https://ldjam.com/events/ludum-dare/44/bloodbath
P.S Hang in there Jammers! Y'all still got about 20 hours to finish up! :)