{"author_link":"\/users\/jeroenpx","author_name":"jeroenpx","author_uid":"jeroenpx","comments":[],"epoch":1556556274,"event":"LD44","format":"md","ldjam_node_id":153258,"likes":1,"metadata":{"p_key":"130755","p_author":"jeroenpx","p_authorkey":"1014836","p_urlkey":"346937","p_title":"Post-compo fixes for Squishies","p_cat":"LDJam ","p_event":"LD44","p_time":"1556556274","p_likes":"1","p_comments":"0","p_status":"WAYBACK","us_key":"1014836","us_name":"jeroenpx","us_username":"jeroenpx","event_start":"1556236800","event_key":"75","event_name":"LD 44"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD44","removed_author":false},"_superparent":139254,"_trust":4,"author":14836,"body":"## Everyone loves a good platformer!\n\n## Squishies too!\n\n![SquishiesPlatformer2.gif](\/\/\/raw\/4f9\/3\/z\/21fea.gif)\n\nI submitted a couple of small post-compo fixes (like a rare infinite loop in the code), but I couldn't resist and I added a small platforming area in the sandbox as well... :stuck_out_tongue_closed_eyes: \n\nTip: you can even make them do this forever by telling them they need to be somewhere in the middle of the slide back down... Then just keep watching them sliding down and going the long way around to go back up. :grin: \n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/44\/squishies","comments":0,"created":"2019-04-29T16:27:05Z","files":[],"files-timestamp":0,"id":153258,"love":1,"love-timestamp":"2019-04-29T18:21:26Z","meta":[],"modified":"2019-04-29T18:21:26Z","name":"Post-compo fixes for Squishies","node-timestamp":"2019-04-29T16:45:28Z","parent":139658,"parents":[1,5,9,139254,139658],"path":"\/events\/ludum-dare\/44\/squishies\/post-compo-fixes-for-squishies","published":"2019-04-29T16:44:34Z","scope":"public","slug":"post-compo-fixes-for-squishies","subsubtype":"","subtype":"","type":"post","version":449674},"node_metadata":{"n_key":"153258","n_urlkey":"346937","n_parent":"139658","n_path":"\/events\/ludum-dare\/44\/squishies\/post-compo-fixes-for-squishies","n_slug":"post-compo-fixes-for-squishies","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"14836","n_created":"1556555225","n_modified":"1556562086","n_version":"449674","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/44\/squishies\/post-compo-fixes-for-squishies","text":"## Everyone loves a good platformer!\n\n## Squishies too!\n\n![SquishiesPlatformer2.gif](\/\/\/raw\/4f9\/3\/z\/21fea.gif)\n\nI submitted a couple of small post-compo fixes (like a rare infinite loop in the code), but I couldn't resist and I added a small platforming area in the sandbox as well... :stuck_out_tongue_closed_eyes: \n\nTip: you can even make them do this forever by telling them they need to be somewhere in the middle of the slide back down... Then just keep watching them sliding down and going the long way around to go back up. :grin: \n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/44\/squishies","title":"Post-compo fixes for Squishies","wayback_source":[]}