{"author_link":"\/users\/argensis","author_name":"argensis","author_uid":"argensis","comments":[],"epoch":1556562243,"event":"LD44","format":"md","ldjam_node_id":153398,"likes":0,"metadata":{"p_key":"130805","p_author":"argensis","p_authorkey":"1010005","p_urlkey":"346987","p_title":"A third Ludum Dare","p_cat":"LDJam ","p_event":"LD44","p_time":"1556562243","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1010005","us_name":"argensis","us_username":"argensis","event_start":"1556236800","event_key":"75","event_name":"LD 44"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD44","removed_author":false},"_superparent":139254,"_trust":1,"author":10005,"body":"So for the third time I've completed Ludum Dare. The game came out as being, well, functional. It has controls, an objective, a win condition and a lose condition, but it doesn't really feel fun. The attacks are clunky (and missing proper animations).\n\nI did get as productive in Rust\/Amethyst as previous jams, but one of these days I'll learn to stop picking up new tech and just focus on the game :p \n\nStill, practice makes perfect, so maybe next jam I might prioritise better.","comments":0,"created":"2019-04-29T18:21:27Z","files":[],"files-timestamp":0,"id":153398,"love":0,"meta":[],"modified":"2019-04-29T18:24:03Z","name":"A third Ludum Dare","node-timestamp":"2019-04-29T18:24:03Z","parent":142251,"parents":[1,5,9,139254,142251],"path":"\/events\/ludum-dare\/44\/lifelong-quest\/a-third-ludum-dare","published":"2019-04-29T18:24:03Z","scope":"public","slug":"a-third-ludum-dare","subsubtype":"","subtype":"","type":"post","version":450347},"node_metadata":{"n_key":"153398","n_urlkey":"346987","n_parent":"142251","n_path":"\/events\/ludum-dare\/44\/lifelong-quest\/a-third-ludum-dare","n_slug":"a-third-ludum-dare","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"10005","n_created":"1556562087","n_modified":"1556562243","n_version":"450347","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/44\/lifelong-quest\/a-third-ludum-dare","text":"So for the third time I've completed Ludum Dare. The game came out as being, well, functional. It has controls, an objective, a win condition and a lose condition, but it doesn't really feel fun. The attacks are clunky (and missing proper animations).\n\nI did get as productive in Rust\/Amethyst as previous jams, but one of these days I'll learn to stop picking up new tech and just focus on the game :p \n\nStill, practice makes perfect, so maybe next jam I might prioritise better.","title":"A third Ludum Dare","wayback_source":[]}