{"author_name":"AzureAspect","cat":"LD #33","comments":[],"epoch":1441137600,"likes":2,"metadata":{"p_key":"13104","p_author":"AzureAspect","p_authorkey":"54852","p_urlkey":"48355","p_title":"Boblar\u2019s Ascension, how it became (postmortem)","p_cat":"LD #33","p_event":"LD33","p_time":"1441137600","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"54852","us_name":"AzureAspect","us_username":"azureaspect","event_start":"1440115200","event_key":"29","event_name":"LD33"},"text":"<p><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/09\/Boblar.jpg\"><img class=\"alignnone size-medium wp-image-498843\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/09\/Boblar-270x300.jpg\" alt=\"Boblar\" width=\"270\" height=\"300\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/09\/Boblar-270x300.jpg 270w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/09\/Boblar-550x612.jpg 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/09\/Boblar.jpg 836w\" sizes=\"(max-width: 270px) 100vw, 270px\" \/><\/a><\/p>\n <p>I&#8217;ve got to say working tireless hours for a game is good experience for anyone, didn&#8217;t really expect to learn this much in one weekend. Boblar&#8217;s Ascension is my first Ludum Dare game (and also first game I have tried to make others play).<\/p>\n <p>First day:<\/p>\n <p>I was going to participate in local game creating club for the ludum dare event. My first thought was something along: &#8220;I&#8217;ll just tag along with some team and see how it goes&#8221;. After chatting with couple of the other devs, I decided that &#8220;I have my own game idea and I&#8217;ll roll it on my own, thanks for the support guys&#8221;. Afterwards I just went home with the idea of game where you try to pollute the planet while making as much profits as you can. I also wanted to have annoying rich guy with voice on the game so Boblar came alive. During the first game design moments I had created grid with different tile types, pollution counter &amp; the basic gameplay. The pollution was very hard to control in the beginning and the tileart was&#8230;well over 9000 hours spent on photoshop! (1 minute per tile~)<\/p>\n <p>How the game looked after the first day:<\/p>\n <p><iframe width=\"500\" height=\"375\" src=\"https:\/\/www.youtube.com\/embed\/dOGm4ySGkNE?feature=oembed\" frameborder=\"0\" allowfullscreen><\/iframe><\/p>\n <p>&nbsp;<\/p>\n <p>Second day:<\/p>\n <p>During the second day I got helpful volunteers (fiancee) to draw boblar&#8217;s figure. After baiting some time I also managed to get some ending pictures for the game from her. I also discussed with other person (panda) about the tileset and she wanted to give it a try. Afterwards I added some better looking tiles to game, boblar&#8217;s face, camera moving &amp; road pathing check (activating factories with towns).<\/p>\n <p>&nbsp;<\/p>\n <p>Third day:<\/p>\n <p>On monday I realized that the game must be finished soon. So I did the voice over for Boblar and tweaked the pollution and income system a little bit. I also upgraded the last of tiles to match the other tiles (had mixed original bad ones and some good ones made by panda). After submitting the game I was really done from all the work. After resting for a good deal I realized I also had to vote for games! (which I did for sometime)<\/p>\n <p>&nbsp;<\/p>\n <p>Afterthought:<\/p>\n <p>First thought about the whole jam is: &#8220;cut all the features you have in mind to finish the game&#8221;. In the beginning I planned on doing something like treehuggers wanting to destroy the factories while you were activating em and you had to protect em with tanks or something. I also wished to make some mines for mountains but that also had to be cut out. Forests could have also reduced pollution and&#8230;well the list goes on. I am definetly going to participate on december when next jam is being held!<\/p>\n <p>PS. I also realized my game doesn&#8217;t run in good deal of computers&#8230;Great point to think about when creating next game.<\/p>\n <p>&nbsp;<\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/09\/boblarin-potku.jpg\"><img class=\"alignnone size-medium wp-image-498842\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/09\/boblarin-potku-300x300.jpg\" alt=\"boblar's kick\" width=\"300\" height=\"300\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/09\/boblarin-potku-150x150.jpg 150w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/09\/boblarin-potku-300x300.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/09\/boblarin-potku-550x550.jpg 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/09\/boblarin-potku.jpg 1024w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>And lastly the shameless self promoting <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p>If you wish to try boblar&#8217;s ascension then click <a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-33\/?action=preview&amp;uid=54852\">Boblar&#8217;s Ascension<\/a><\/p>","time":"September 1st, 2015 3:00 pm","title":"Boblar\u2019s Ascension, how it became (postmortem)"}