{"author_name":"Erkberg","cat":"LD #33","comments":[],"epoch":1441134720,"likes":1,"metadata":{"p_key":"13105","p_author":"Erkberg","p_authorkey":"24534","p_urlkey":"48356","p_title":"Timelapse and postmortem: \u201cYou are them, on s.t.e.r.\u201d","p_cat":"LD #33","p_event":"LD33","p_time":"1441134720","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"24534","us_name":"Erkberg","us_username":"\/author\/erkberg\/","event_start":"1440115200","event_key":"29","event_name":"LD33"},"text":"<p>Let&#8217;s start this post off with a video showing me constantly hitting myself in the face while trying to create something (music for the video by the amazing <a href=\"https:\/\/blood-music.bandcamp.com\/album\/the-wrath-of-code\" target=\"_blank\">Dan Terminus<\/a>):<\/p>\n <p><iframe width=\"500\" height=\"375\" src=\"https:\/\/www.youtube.com\/embed\/rK9GT4SR96A?feature=oembed\" frameborder=\"0\" allowfullscreen><\/iframe><\/p>\n <p>I had always wanted to write a postmortem after a LD, but never got around to actually doing it, so instead of writing nothing again I decided to just write a tiny postmortem this time.<br \/>\n So, this was my 7th Ludum Dare. It was, as always, a whole lot of fun, I learned a lot and it was pretty exhausting. Business as usual.<br \/>\n What was different for me this time, is that it was also kind of frustrating. I had a lot of problems that took too much time solving. The main cause for this is probably that I went 3D this time and that I had not really prepared for that.<br \/>\n I had huge problems with the workflow between Blender and Unity. An example for that: 5 hours before the end of the compo I decided to rework the model for my turrets, just a tiny little bit so it looks better.\u00a0Unity did not overwrite the model on the turret prefab, so I thought: Okay, I&#8217;ll just place it on the prefab and see if it works and after that I can still revert this. Well, there was some kind of warning\u00a0that I don&#8217;t remember exactly, but I think it was a little unclear stating what would happen, so I continued. The end result was that all of my turrets (and I have quite a lot of them) didn&#8217;t work anymore\u00a0and I had to place them all anew, which took quite a bit of time that was then missing for polishing and balancing.<br \/>\n Due to my unpreparedness I had to watch tutorials on how to animate a model in Blender while the competition was running, which is something that should really be done in advance.\u00a0Had I already known how everything worked I would&#8217;ve saved a couple of hours.<br \/>\n Well, thanks to all these time consuming things, I feel like I have not put enough effort into what really matters and am thus not completely satisfied with how the game turned out.\u00a0The narrative could&#8217;ve used some more work, the balancing is suboptimal to say the least, the game does not look good and the music is just one chord progression and one melody, which I am most sad about since\u00a0I love working on the music, but there was just not enough time.<br \/>\n All in all though, the game is not that bad and I guess I learned even more than in previous LDs due to trying something new.\u00a0So as a result I am already looking forward to the next one and I hope I&#8217;ll remember to be better prepared than this time around.<\/p>\n <p>&nbsp;<br \/>\n Here, have a screenshot and a link to the game and thanks for your attention!<br \/>\n <a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-33\/?action=preview&amp;uid=24534\" target=\"_blank\">http:\/\/ludumdare.com\/compo\/ludum-dare-33\/?action=preview&amp;uid=24534<\/a><\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-33\/?action=preview&amp;uid=24534\" target=\"_blank\"><img class=\"alignnone size-large wp-image-498831\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/09\/24534-shot0-1440379600-550x344.png\" alt=\"24534-shot0-1440379600\" width=\"550\" height=\"344\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/09\/24534-shot0-1440379600-300x188.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/09\/24534-shot0-1440379600-550x344.png 550w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>","time":"September 1st, 2015 2:12 pm","title":"Timelapse and postmortem: \u201cYou are them, on s.t.e.r.\u201d"}