BIG BAD WOLF Post-jam version Update 1

If you’ve played my game, I wanted to let you know that I’ve updated it with some new fancy stuff. If you haven’t, now is a good time! :)

What is new:

  • 4 new levels at the start of the game, which serve the purpose of teaching how to play
  • Better interface
  • Score screen at the end of each level
  • Rebalanced some levels

What I’m working on next:

  • Slow motion. Not sure yet when to activate it? When the explosion is huge? semi-randomly? You can watch it in action below
  • Do the game need a menu? Not sure but I’m thinking about it
  • I’ll try and make a new level every day and add them in the weekend
  • Remove boring levels

If you have an opinion of what’s missing to the game, please tell me in the comments (or in the game page), or on twitter at @allinlabs


Play & Rate BIG BAD WOLF

https://mtc.cdn.vine.co/r/videos_h264high/26CFBCE9FF1250238689750720512_SW_WEBM_144105429867391be28c4f7.mp4

Comments

Denis347
01. Sep 2015 · 12:01 UTC
Hey. I just wanted to ask, if there’s any chance you could share your unity project of this awesome game. It seems like I (or other Unity beginners or even advanced users) could learn a lot from this one, since it looks like a very polished and fun game.
08. Jan 2019 · 19:19 UTC