{"author_link":"\/users\/icedmetal57","author_name":"icedmetal57","author_uid":"icedmetal57","comments":[],"epoch":1556590147,"event":"LD44","format":"md","ldjam_node_id":154526,"likes":0,"metadata":{"p_key":"131160","p_author":"icedmetal57","p_authorkey":"1073925","p_urlkey":"347353","p_title":"Another Successful Jam","p_cat":"LDJam ","p_event":"LD44","p_time":"1556590147","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1073925","us_name":"icedmetal57","us_username":"icedmetal57","event_start":"1556236800","event_key":"75","event_name":"LD 44"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD44","removed_author":false},"_superparent":139254,"_trust":1,"author":73925,"body":"Another successful ~~Compo~~Jam. Didn't have time to finish during the compo, so jam it was.\n\nIt's been a year or more since my last Ludum Dare. Decided to make a clicker game, something I've never made before, figured it was small enough in scope, and probably wouldn't get too many submissions that were also clickers, given the theme. Figured a clicker with a survival mechanic would be interesting, since clickers usually don't have a 'game over' state, typically increasing in numbers with no challenge. I've enjoyed making this game and already have ideas on how I could expand upon it: new features, extra content, possibly difficulty settings. Who knows.\n\nHopefully my next Ludum Dare is sooner than my previous.\n\n[Screenshot](\/\/\/raw\/5c0\/21\/z\/236cc.png)","comments":0,"created":"2019-04-30T02:02:54Z","files":[],"files-timestamp":0,"id":154526,"love":0,"meta":[],"modified":"2019-04-30T02:12:07Z","name":"Another Successful Jam","node-timestamp":"2019-04-30T02:12:07Z","parent":146567,"parents":[1,5,9,139254,146567],"path":"\/events\/ludum-dare\/44\/blood-collector\/another-successful-jam","published":"2019-04-30T02:09:07Z","scope":"public","slug":"another-successful-jam","subsubtype":"","subtype":"","type":"post","version":460725},"node_metadata":{"n_key":"154526","n_urlkey":"347353","n_parent":"146567","n_path":"\/events\/ludum-dare\/44\/blood-collector\/another-successful-jam","n_slug":"another-successful-jam","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"73925","n_created":"1556589774","n_modified":"1556590327","n_version":"460725","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/44\/blood-collector\/another-successful-jam","text":"Another successful ~~Compo~~Jam. Didn't have time to finish during the compo, so jam it was.\n\nIt's been a year or more since my last Ludum Dare. Decided to make a clicker game, something I've never made before, figured it was small enough in scope, and probably wouldn't get too many submissions that were also clickers, given the theme. Figured a clicker with a survival mechanic would be interesting, since clickers usually don't have a 'game over' state, typically increasing in numbers with no challenge. I've enjoyed making this game and already have ideas on how I could expand upon it: new features, extra content, possibly difficulty settings. Who knows.\n\nHopefully my next Ludum Dare is sooner than my previous.\n\n[Screenshot](\/\/\/raw\/5c0\/21\/z\/236cc.png)","title":"Another Successful Jam","wayback_source":[]}