{"author_link":"\/users\/luis-j-benitez","author_name":"Luis J. Benitez","author_uid":"luis-j-benitez","comments":[],"epoch":1556607918,"event":"LD44","format":"md","ldjam_node_id":154733,"likes":3,"metadata":{"p_key":"131261","p_author":"Luis J. Benitez","p_authorkey":"1010078","p_urlkey":"347454","p_title":"Mini Post- Mortem on my game","p_cat":"LDJam ","p_event":"LD44","p_time":"1556607918","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1010078","us_name":"Luis J. Benitez","us_username":"luis-j-benitez","event_start":"1556236800","event_key":"75","event_name":"LD 44"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD44","removed_author":false},"_superparent":139254,"_trust":1,"author":10078,"body":"![icon.jpg](\/\/\/raw\/e57\/2\/z\/239e6.jpg)\n\nI had a day less to work on the title so the first think i will need for the next LD is free time for the full event. Here is what i learned.\n\nTo Improve:\n\n- I need better planning, even when i did some planning on a scheudle i didnt write down what i wanted to develop. I just noted ideas and gameplay general idea.\n- I started doing the basic behaviours, in the end this was bad, because i had fully working elements but kind of a mess implementing all, for the shake of playability and funniness. So, next time i should start creating the big systems like win\/lose conditions and scene management.\n- UI. Well i know my ui sucks. Next time i should start giving some love to the UI. I promise.\n- Sounds and FX. Well i think i did all the sound with 5 files generated random. Indeed sounds need more love for the next time.\n- Improve Player Experience with more information!!\n- Ship speed is slow at the beggining for the shake of upgrades. next time the speed feeling should be right from beggining.\n\nGood things:\n\n- From the community i find a nice site to generate random sounds. This is a nice trick.\n- I started from scratch and the develop was smooth and on time.\n- I knew what to cut to be on scheudle.\n- Particles and all the moving things on the screen seem to be working without any lags. Yay!\n\nOverall im happy with the experience and was a good trainning. Maybe next time i take it more serious and go for the Compo!\n\nCheers.\nhttps:\/\/ldjam.com\/events\/ludum-dare\/44\/life-is-money-captain","comments":0,"created":"2019-04-30T06:53:41Z","files":[],"files-timestamp":0,"id":154733,"love":3,"love-timestamp":"2019-04-30T08:26:44Z","meta":[],"modified":"2019-04-30T08:26:44Z","name":"Mini Post- Mortem on my game","node-timestamp":"2019-04-30T07:07:28Z","parent":149809,"parents":[1,5,9,139254,149809],"path":"\/events\/ludum-dare\/44\/life-is-money-captain\/mini-post-mortem-on-my-game","published":"2019-04-30T07:05:18Z","scope":"public","slug":"mini-post-mortem-on-my-game","subsubtype":"","subtype":"","type":"post","version":462209},"node_metadata":{"n_key":"154733","n_urlkey":"347454","n_parent":"149809","n_path":"\/events\/ludum-dare\/44\/life-is-money-captain\/mini-post-mortem-on-my-game","n_slug":"mini-post-mortem-on-my-game","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"10078","n_created":"1556607221","n_modified":"1556612804","n_version":"462209","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/44\/life-is-money-captain\/mini-post-mortem-on-my-game","text":"![icon.jpg](\/\/\/raw\/e57\/2\/z\/239e6.jpg)\n\nI had a day less to work on the title so the first think i will need for the next LD is free time for the full event. Here is what i learned.\n\nTo Improve:\n\n- I need better planning, even when i did some planning on a scheudle i didnt write down what i wanted to develop. I just noted ideas and gameplay general idea.\n- I started doing the basic behaviours, in the end this was bad, because i had fully working elements but kind of a mess implementing all, for the shake of playability and funniness. So, next time i should start creating the big systems like win\/lose conditions and scene management.\n- UI. Well i know my ui sucks. Next time i should start giving some love to the UI. I promise.\n- Sounds and FX. Well i think i did all the sound with 5 files generated random. Indeed sounds need more love for the next time.\n- Improve Player Experience with more information!!\n- Ship speed is slow at the beggining for the shake of upgrades. next time the speed feeling should be right from beggining.\n\nGood things:\n\n- From the community i find a nice site to generate random sounds. This is a nice trick.\n- I started from scratch and the develop was smooth and on time.\n- I knew what to cut to be on scheudle.\n- Particles and all the moving things on the screen seem to be working without any lags. Yay!\n\nOverall im happy with the experience and was a good trainning. Maybe next time i take it more serious and go for the Compo!\n\nCheers.\nhttps:\/\/ldjam.com\/events\/ludum-dare\/44\/life-is-money-captain","title":"Mini Post- Mortem on my game","wayback_source":[]}