{"author_name":"J3X","cat":"LD #33","comments":[],"epoch":1440886380,"likes":0,"metadata":{"p_key":"13175","p_author":"J3X","p_authorkey":"57719","p_urlkey":"48430","p_title":"Monster of the Matrix: post jam progress","p_cat":"LD #33","p_event":"LD33","p_time":"1440886380","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"57719","us_name":"J3X","us_username":"j3x","event_start":"1440115200","event_key":"29","event_name":"LD33"},"text":"<p>Still having a cold decided to continued working a bit on my Ludum Dare 33 game <a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-33\/?action=preview&amp;uid=57719\" target=\"_blank\">Monster of the Matrix<\/a>. In the game you play as a skeleton trapped inside a dungeon crawler. But something is wrong&#8230; You realize that you are trapped inside a world that is shutting down. You must escape&#8230;! And something is hunting you&#8230;.!<\/p>\n <p><strong>New version<\/strong><\/p>\n <p><iframe width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/L2D4zAYNoCM?feature=oembed\" frameborder=\"0\" allowfullscreen><\/iframe><\/p>\n <ul>\n <li>The original Ludum Dare game had one random generated level of fixed size, with one exit. After the jam I split it up into 7 different sized, still randomly generated, levels. It also added a new gameplay element, doors. They made the game much scarier since they limited your sight. And behind every door an agent could lurk&#8230;<\/li>\n <li>A stamina mechanic was added. You need to rest and can not run the entire time. The agents more a little bit faster than you, so you can not loose them unless you are running from them.<\/li>\n <li>More and scarier sounds where added, among them footsteps to the other skeletons and really spooky music from <a href=\"http:\/\/www.connorlinning.com\/\" target=\"_blank\">Connor O.R.T. Linning<\/a>.<\/li>\n <li>I also integrated Gamejolts API into the game, giving the player achievements.<\/li>\n <\/ul>\n <p><strong>Old version of game<\/strong><\/p>\n <p><iframe width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/Ks_yVQ22w24?feature=oembed\" frameborder=\"0\" allowfullscreen><\/iframe><\/p>\n <p>&nbsp;<\/p>\n <p><strong>Links<\/strong><\/p>\n <ul>\n <li><a href=\"http:\/\/gamejolt.com\/games\/monster-of-the-matrix\/88867\" target=\"_blank\">Play or download at Gamejolt<\/a><\/li>\n <li><a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-33\/?action=preview&amp;uid=57719\" target=\"_blank\">Please rate at the Ludum Dare page<\/a>, original is hosted on itch.io.<\/li>\n <\/ul>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/game\/\" rel=\"tag\">game<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/jam\/\" rel=\"tag\">jam<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld33\/\" rel=\"tag\">LD33<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ludum-dare\/\" rel=\"tag\">Ludum Dare<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/post-mortem\/\" rel=\"tag\">post-mortem<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/postmortem\/\" rel=\"tag\">postmortem<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/progress\/\" rel=\"tag\">progress<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/unity\/\" rel=\"tag\">unity<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/unity3d\/\" rel=\"tag\">unity3d<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/update\/\" rel=\"tag\">update<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/video\/\" rel=\"tag\">video<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/windows\/\" rel=\"tag\">Windows<\/a><\/p>","time":"August 29th, 2015 5:13 pm","title":"Monster of the Matrix: post jam progress"}