{"author_link":"\/users\/blaster391","author_name":"blaster391","author_uid":"blaster391","comments":[],"epoch":1556740365,"event":"LD44","format":"md","ldjam_node_id":155745,"likes":2,"metadata":{"p_key":"131831","p_author":"blaster391","p_authorkey":"1014518","p_urlkey":"348025","p_title":"Ports, ports, so many ports.","p_cat":"LDJam ","p_event":"LD44","p_time":"1556740365","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1014518","us_name":"blaster391","us_username":"blaster391","event_start":"1556236800","event_key":"75","event_name":"LD 44"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD44","removed_author":false},"_superparent":139254,"_trust":8,"author":14518,"body":"![Cover.png](\/\/\/raw\/6b8\/3\/z\/2435a.png)\n\nDespite Unity's many, many failings. There's one thing that really makes it incredible, which is the ability to port to any device or OS you want, with only minor modifications , sometimes only a single button press!\n\nI like my creations to be accessible to as many people as possible, being able to develop for a platform without having to even own the platform is a real game changer.\n\nUnity even goes further, allowing you to build for web, suddenly anything with an up to date web browser can play! (Well maybe you need a keyboard too)\n\nThis is really a long way of saying, we now have an in-browser version of our game. If you're interested, let us know how we did! https:\/\/ldjam.com\/events\/ludum-dare\/44\/something-of-legend\n\nNext up, I want to port this game to Android","comments":0,"created":"2019-05-01T19:35:26Z","files":[],"files-timestamp":0,"id":155745,"love":2,"love-timestamp":"2019-05-01T21:04:32Z","meta":[],"modified":"2019-05-01T21:04:32Z","name":"Ports, ports, so many ports.","node-timestamp":"2019-05-01T19:53:23Z","parent":152468,"parents":[1,5,9,139254,152468],"path":"\/events\/ludum-dare\/44\/something-of-legend\/ports-ports-so-many-ports","published":"2019-05-01T19:52:45Z","scope":"public","slug":"ports-ports-so-many-ports","subsubtype":"","subtype":"","type":"post","version":468207},"node_metadata":{"n_key":"155745","n_urlkey":"348025","n_parent":"152468","n_path":"\/events\/ludum-dare\/44\/something-of-legend\/ports-ports-so-many-ports","n_slug":"ports-ports-so-many-ports","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"14518","n_created":"1556739326","n_modified":"1556744672","n_version":"468207","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/44\/something-of-legend\/ports-ports-so-many-ports","text":"![Cover.png](\/\/\/raw\/6b8\/3\/z\/2435a.png)\n\nDespite Unity's many, many failings. There's one thing that really makes it incredible, which is the ability to port to any device or OS you want, with only minor modifications , sometimes only a single button press!\n\nI like my creations to be accessible to as many people as possible, being able to develop for a platform without having to even own the platform is a real game changer.\n\nUnity even goes further, allowing you to build for web, suddenly anything with an up to date web browser can play! (Well maybe you need a keyboard too)\n\nThis is really a long way of saying, we now have an in-browser version of our game. If you're interested, let us know how we did! https:\/\/ldjam.com\/events\/ludum-dare\/44\/something-of-legend\n\nNext up, I want to port this game to Android","title":"Ports, ports, so many ports.","wayback_source":[]}