Innovation was the goal, and innovation was the result.

I worked very hard this jam making something fresh.

*The result of this is Sigillis, where the only game control is drawing on the screen. *Depending on what you draw, a different spell will be cast. It's a simple system that has some fun consequences! Innovation had a price though, I had to create a complete pattern recognition system and a game in under 48 hours, and let me tell you, it was not easy.

Freeze Spell Demo.gif

Anyways, I'd like to invite you to play the game on web, and if you have the opportunity, I would love for you to rate and leave some feedback!

The help I've gotten from the community thus far has been invaluable, and I'm really looking forward to hearing what you have to say. Cheers, hope you enjoy, and have a good day! :smiley: