{"author_name":"XAND","cat":"LD #33","comments":[],"epoch":1440812160,"likes":1,"metadata":{"p_key":"13216","p_author":"XAND","p_authorkey":"52238","p_urlkey":"48472","p_title":"Ludum Dare 33 \u2013 Post Mortem","p_cat":"LD #33","p_event":"LD33","p_time":"1440812160","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"52238","us_name":"XAND","us_username":"micromacro","event_start":"1440115200","event_key":"29","event_name":"LD33"},"text":"<p><strong><em>If you&#8217;ve not seen my game, <a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-33\/?action=preview&amp;uid=52238\" target=\"_blank\">click here!<\/a><\/em><\/strong><\/p>\n <p>So, along with a lot of other things, I&#8217;ve learned a bunch from this experience. Though I tried ( very briefly ) to participate in LD32 I never did anything that made LD meaningful. So this is my post-LD report.<\/p>\n <p><strong>WHAT WENT WELL<\/strong><\/p>\n <p>I definitely had a positive experience this go around. Though in retrospect the game I made is very simple and could have done and meant so much more, for my first LD ever ( and the fact that I had to cramp it into the Compo ) I&#8217;m proud of it. I learned how to do animations, collisions, and basic graphics, which I&#8217;ve evolved into my own 8-bit style ( <a href=\"http:\/\/puu.sh\/jS7BQ\/d6a511ec58.png\" target=\"_blank\">you can see my most recent character here<\/a> ). I also tried my hand at music and story, and though they didn&#8217;t come out as good as I wanted, they were there and did make my game a little bit different than all the others.<\/p>\n <p><strong>WHAT WENT&#8230; NOT SO WELL<\/strong><\/p>\n <p>I don&#8217;t have any horror stories to report this time around. Everything went okay; the game came out and nothing was sacrificed due to time. It came out the way I made it and the way I wanted. The story was all over the place now that I look at it, and the music is a little off, but I guess it does the job. I could have put a little more effort into the graphics, and I went back and revised them for a post-LD version, but I don&#8217;t see it worth it. I&#8217;ve got bigger plans to work on ( hint hint ).<\/p>\n <p>So overall I had a good LD! I&#8217;m certainly planning on returning in the future, and I hope to see you all there!<\/p>\n <p>&nbsp;<\/p>\n <p>Again, if you&#8217;ve not played my game, <em><strong><a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-33\/?action=preview&amp;uid=52238\" target=\"_blank\">click here.<\/a><\/strong><\/em><\/p>","time":"August 28th, 2015 8:36 pm","title":"Ludum Dare 33 \u2013 Post Mortem"}