{"author_link":"\/users\/max-torn","author_name":"Max_Torn","author_uid":"max-torn","comments":[],"epoch":1556918541,"event":"LD44","format":"md","ldjam_node_id":156427,"likes":3,"metadata":{"p_key":"132239","p_author":"Max_Torn","p_authorkey":"1147692","p_urlkey":"348433","p_title":"Shrubs for the game \"King's Alchemist\"","p_cat":"LDJam ","p_event":"LD44","p_time":"1556918541","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1147692","us_name":"Max_Torn","us_username":"max-torn","event_start":"1556236800","event_key":"75","event_name":"LD 44"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD44","removed_author":false},"_superparent":139254,"_trust":1,"author":147692,"body":"To begin with, *I created a sketch of how many stages of growth we will have.*\n![VdUGsExyqZI.jpg](\/\/\/raw\/ce0\/42\/z\/24222.jpg)\nThere are *2 frames* to make, then the growth is quite fast and inconspicuous. Therefore, set the frame in *4 frames*.\n\nThen I drew in the vector the simplest model for the programmer, with which he can already work.\n![Plants.png](\/\/\/raw\/ce0\/42\/z\/24227.png)\n\nIt was decided not to make a large number of details, but then you need to work with *color* so that the plants can be easily seen on our background. **It was very important.**\n\nWell, the result was such a result.\n![Plants2.png](\/\/\/raw\/ce0\/42\/z\/24229.png)\n![0pIJjCIikj.gif](\/\/\/raw\/ce0\/42\/z\/2422b.gif)\n\nYou can play the game through your browser at [**This link**](https:\/\/ldjam.com\/events\/ludum-dare\/44\/kings-alchemist).\n \n \n![Buffs.png](\/\/\/raw\/ce0\/42\/z\/24255.png)","comments":4,"comments-timestamp":"2019-05-03T21:43:00Z","created":"2019-05-03T21:20:42Z","files":[],"files-timestamp":0,"id":156427,"love":3,"love-timestamp":"2019-05-03T22:07:59Z","meta":[],"modified":"2019-05-03T22:07:59Z","name":"Shrubs for the game \"King's Alchemist\"","node-timestamp":"2019-05-03T21:22:21Z","parent":141571,"parents":[1,5,9,139254,141571],"path":"\/events\/ludum-dare\/44\/kings-alchemist\/shrubs-for-the-game-kings-alchemist-3","published":"2019-05-03T21:22:21Z","scope":"public","slug":"shrubs-for-the-game-kings-alchemist-3","subsubtype":"","subtype":"","type":"post","version":471119},"node_metadata":{"n_key":"156427","n_urlkey":"348433","n_parent":"141571","n_path":"\/events\/ludum-dare\/44\/kings-alchemist\/shrubs-for-the-game-kings-alchemist-3","n_slug":"shrubs-for-the-game-kings-alchem","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"147692","n_created":"1556918442","n_modified":"1556921279","n_version":"471119","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/44\/kings-alchemist\/shrubs-for-the-game-kings-alchemist-3","text":"To begin with, *I created a sketch of how many stages of growth we will have.*\n![VdUGsExyqZI.jpg](\/\/\/raw\/ce0\/42\/z\/24222.jpg)\nThere are *2 frames* to make, then the growth is quite fast and inconspicuous. Therefore, set the frame in *4 frames*.\n\nThen I drew in the vector the simplest model for the programmer, with which he can already work.\n![Plants.png](\/\/\/raw\/ce0\/42\/z\/24227.png)\n\nIt was decided not to make a large number of details, but then you need to work with *color* so that the plants can be easily seen on our background. **It was very important.**\n\nWell, the result was such a result.\n![Plants2.png](\/\/\/raw\/ce0\/42\/z\/24229.png)\n![0pIJjCIikj.gif](\/\/\/raw\/ce0\/42\/z\/2422b.gif)\n\nYou can play the game through your browser at [**This link**](https:\/\/ldjam.com\/events\/ludum-dare\/44\/kings-alchemist).\n \n \n![Buffs.png](\/\/\/raw\/ce0\/42\/z\/24255.png)","title":"Shrubs for the game \"King's Alchemist\"","wayback_source":[]}