Heyo!

I've been getting heaps of amazing feedback from the community about my game, Sigillis, and to all of you, thanks! The game is all about drawing symbols that are used to cast spells. It's a neat, new idea, and I'm so glad that I managed to pull it off in just the 48 hour compo.

Freeze Spell Demo.gif

If you're interested, you're invited to play it here then if you have time, rate and comment here.

So, if you haven't heard, a tech-log is coming out in the next few days, all about the ins and outs of the Pattern Recognition Algorithm that powers the game's drawing system. It's fairly complex, so it's gonna be a video, and I'm making some neat graphics to help convey the ideas. It's taking longer than I'd like, but it is most definitely coming. I'm also working to fix a few extra bugs, and maybe deploy a mobile build.

Until then, cheers, and thank you for taking the time to read! :smiley: