Heyo!
A new patch for Sigillis has been released!
In Sigillis, you draw on the screen to cast spells. It uses a complex algorithm that I made to determine what you drew, which was all quite fun to make in the compo time period.

If you're interested, then you can play it on web here and then rate it here.
If you're not interested, then... I don't know why you're still reading. I could tell you that a dev log is coming out in the next few days, probably a bit delayed from the expected release date. That'll cover all of the stuff about the pattern recognition algorithm, which has some cool ins and outs. I could tell you that now with the latest patch, the game is more balanced and more sensitive to input than ever? Still not convinced? :scream_cat:
Regardless about how you felt about the game, I appreciate all of the feedback that you can fill me with, good or bad. I've been doing my best to keep up with all of the community's suggestions, putting the freshest ideas into each new patch. Thanks to the people that have helped me by providing awesome comments! Thank you for your time, JUSTCAMH. :cat: