Post-Compo People Poker WIP

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I've started working on a post-jam version of my game "People Poker". I want to both add some of the features that I didn't get to include, and respond to some of the feedback I've received, mainly that it is too hard and unclear what to do.

So far I've added several idle animations which were missing, which adds a lot of life to the game. I also have the NPCs turning to look at the player, and shouting advice and encouragement, a great suggestion that a commenter made.

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To reduce the difficulty, I added a lot more cover, and also changed the tentacle behaviour so that it is possible to dodge them. I will probably remove cover and increase the speed and accuracy of the tentacles as the player progresses to create a difficulty curve.

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It'll probably be a few days yet before I'm ready to release the update, but in the meantime you can play and rate the compo version here.