{"author_link":"\/users\/tommyflower","author_name":"Tommyflower","author_uid":"tommyflower","comments":[],"epoch":1557154153,"event":"LD44","format":"md","ldjam_node_id":156903,"likes":7,"metadata":{"p_key":"132500","p_author":"Tommyflower","p_authorkey":"1014558","p_urlkey":"348694","p_title":"The making of cut scenes","p_cat":"LDJam ","p_event":"LD44","p_time":"1557154153","p_likes":"7","p_comments":"0","p_status":"WAYBACK","us_key":"1014558","us_name":"Tommyflower","us_username":"tommyflower","event_start":"1556236800","event_key":"75","event_name":"LD 44"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD44","removed_author":false},"_superparent":139254,"_trust":1,"author":14558,"body":"## Are these cut scenes or cat scenes?\n(forgive me for this one)\nhttps:\/\/www.youtube.com\/watch?v=vOMxQ67XfYk\n\nCut scenes for [Zoltan](https:\/\/ldjam.com\/events\/ludum-dare\/44\/zoltans-idea) took me an entire day of the jam. I wanted to include them **to give more context and because I love stories**. \n\nThis year I didn't have tools like Animate to use, so I went for a simple video that I put together in After Effects (I could have used anything else, the only effect I used was a motion blur in the very first scene, beside that ans some camera movement, I basically added text and music). \nAt the end there's not much animation going on here, but it is still effective. \n\nI basically drew the hell environment, the Devil and Zoltan in different poses and then I \"shot\" the frames I needed following **a storyboard I sketched around 6 a.m.** waking up with the idea :D.\n\n![storyboard.jpg](\/\/\/raw\/ed8\/3\/z\/24afc.jpg)\n\n![cutscenemosaic.jpg](\/\/\/raw\/ed8\/3\/z\/24afe.jpg)\n\n I found out that the main difficulty in making this short video was **conveying the right emotion** and finding the **right facial expression**. I redrew them many times before getting what I wanted. \n\n## Another book recommendation\n\n![videogamewriting.jpg](\/\/\/raw\/ed8\/3\/z\/24afb.jpg)\n\nFor **storytelling lovers** who want to enrich their games and create compelling stories, integrated tutorials and great game experiences I recommend this good old book. It will help you a lot in **designing your game, creating worlds and characters, convincing enemies, effective dialogs and cut scenes**. It also gives you advices on how  to produce design documents for a team. A good read!","comments":4,"comments-timestamp":"2019-05-07T14:14:05Z","created":"2019-05-06T14:15:06Z","files":[],"files-timestamp":0,"id":156903,"love":7,"love-timestamp":"2019-05-06T21:17:17Z","meta":[],"modified":"2019-05-07T14:14:05Z","name":"The making of cut scenes","node-timestamp":"2019-05-06T14:49:13Z","parent":140087,"parents":[1,5,9,139254,140087],"path":"\/events\/ludum-dare\/44\/zoltans-idea\/the-making-of-cut-scenes","published":"2019-05-06T14:49:13Z","scope":"public","slug":"the-making-of-cut-scenes","subsubtype":"","subtype":"","type":"post","version":472893},"node_metadata":{"n_key":"156903","n_urlkey":"348694","n_parent":"140087","n_path":"\/events\/ludum-dare\/44\/zoltans-idea\/the-making-of-cut-scenes","n_slug":"the-making-of-cut-scenes","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"14558","n_created":"1557152106","n_modified":"1557238445","n_version":"472893","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/44\/zoltans-idea\/the-making-of-cut-scenes","text":"## Are these cut scenes or cat scenes?\n(forgive me for this one)\nhttps:\/\/www.youtube.com\/watch?v=vOMxQ67XfYk\n\nCut scenes for [Zoltan](https:\/\/ldjam.com\/events\/ludum-dare\/44\/zoltans-idea) took me an entire day of the jam. I wanted to include them **to give more context and because I love stories**. \n\nThis year I didn't have tools like Animate to use, so I went for a simple video that I put together in After Effects (I could have used anything else, the only effect I used was a motion blur in the very first scene, beside that ans some camera movement, I basically added text and music). \nAt the end there's not much animation going on here, but it is still effective. \n\nI basically drew the hell environment, the Devil and Zoltan in different poses and then I \"shot\" the frames I needed following **a storyboard I sketched around 6 a.m.** waking up with the idea :D.\n\n![storyboard.jpg](\/\/\/raw\/ed8\/3\/z\/24afc.jpg)\n\n![cutscenemosaic.jpg](\/\/\/raw\/ed8\/3\/z\/24afe.jpg)\n\n I found out that the main difficulty in making this short video was **conveying the right emotion** and finding the **right facial expression**. I redrew them many times before getting what I wanted. \n\n## Another book recommendation\n\n![videogamewriting.jpg](\/\/\/raw\/ed8\/3\/z\/24afb.jpg)\n\nFor **storytelling lovers** who want to enrich their games and create compelling stories, integrated tutorials and great game experiences I recommend this good old book. It will help you a lot in **designing your game, creating worlds and characters, convincing enemies, effective dialogs and cut scenes**. It also gives you advices on how  to produce design documents for a team. A good read!","title":"The making of cut scenes","wayback_source":[]}